17 lines
418 B
C#
17 lines
418 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Networking;
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public class GameShow : BaseShow
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{
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public override void OnClick()
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{
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if (BaseController.CanControl)
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{
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BaseController.CanControl = false;
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AudioManager.Instance.PauseBackgroundMusic();
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BundleLoader.Instance.LoadBundle(info.GameName);
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}
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}
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} |