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TuanTuan-Engine/Assets/GameScripts/Main/UI/LoadingWindow.cs

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2025-11-12 18:39:09 +08:00
using System;
using UnityEngine;
using UnityEngine.UI;
using Tuan.GameScripts.Main;
public class LoadingWindow : UIBase,IProgress<float>
{
public Slider slider;
public Text progressText;
public void Report(float value)
{
slider.value = value;
progressText.text = $"{value * 100:F0}%";
Debug.Log($"{gameObject.name};{value}");
}
}