2025-11-03 17:46:28 +08:00
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using UnityEngine;
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public class GameStart : MonoBehaviour
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{
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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2025-11-04 16:19:53 +08:00
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Debug.Log("GameStart");
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GamePreload.Inst.Test("call by GameStart");
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2025-11-03 17:46:28 +08:00
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}
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}
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