16 lines
335 B
C#
16 lines
335 B
C#
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using UnityEngine;
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public class MainUICanvas : SingletonMono<MainUICanvas>
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{
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public GameObject InitBg;
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public Transform Top;
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public Transform Medium;
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public Transform Bottom;
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public Camera UICamera;
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private void Awake()
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{
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DontDestroyOnLoad(gameObject);
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DontDestroyOnLoad(UICamera);
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}
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}
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