From 3ba6a928cd6e84a3267b0ee97e61ea68d4a22485 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E6=B8=B8=E6=88=8F=E7=B3=95=E6=89=8B=E7=88=B1=E4=B8=BD?= =?UTF-8?q?=E4=B8=9D?= <1747715394@qq.com> Date: Mon, 3 Nov 2025 00:24:36 +0800 Subject: [PATCH] init --- .gitignore | 3 + .vsconfig | 6 + Assets/Boot.unity | 1057 ++ Assets/Boot.unity.meta | 7 + Assets/GameFramework.meta | 8 + Assets/GameFramework/Editor.meta | 8 + Assets/GameFramework/Runtime.meta | 8 + Assets/GameFramework/Runtime/Boot.cs | 30 + Assets/GameFramework/Runtime/Boot.cs.meta | 2 + Assets/GameFramework/Runtime/GameManager.cs | 7 + .../GameFramework/Runtime/GameManager.cs.meta | 2 + Assets/GameFramework/Runtime/MessageBox.cs | 86 + .../GameFramework/Runtime/MessageBox.cs.meta | 2 + Assets/GameFramework/Runtime/PatchLogic.meta | 8 + .../Runtime/PatchLogic/MainOperation.cs | 77 + .../Runtime/PatchLogic/MainOperation.cs.meta | 2 + .../Runtime/PatchLogic/PatchManager.cs | 18 + .../Runtime/PatchLogic/PatchManager.cs.meta | 2 + 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b/Assets/GameFramework/Runtime/Boot.cs @@ -0,0 +1,30 @@ +using UnityEngine; +using UnityEngine.SceneManagement; +using YooAsset; + +public class Boot : MonoBehaviour +{ + public GameObject MainUICanvas; + public Camera UICamera; + public EPlayMode PlayMode = EPlayMode.EditorSimulateMode; + void Awake() + { +#if UNITY_EDITOR + PlayerPrefs.DeleteAll(); +#endif + Application.targetFrameRate = 60; + Application.runInBackground = true; + } + async void Start() + { + GameManager.Inst.UICamera = UICamera; + GameManager.Inst.MainUICanvas = MainUICanvas; + bool updateSuccess = await PatchManager.Inst.StartOperation(PlayMode); + if (updateSuccess) + EnterGame(); + } + private void EnterGame() + { + Debug.Log("EnterGame"); + } +} diff --git a/Assets/GameFramework/Runtime/Boot.cs.meta b/Assets/GameFramework/Runtime/Boot.cs.meta new file mode 100644 index 0000000..26e783a --- /dev/null +++ b/Assets/GameFramework/Runtime/Boot.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 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