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@@ -26,13 +26,9 @@ namespace Tuan.GameFramework
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private async UniTask EnterGame()
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{
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Debug.Log("EnterGame");
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var assetHandle = YooAssets.TryGetPackage("Main").LoadSceneAsync("Test");
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var assetHandle = YooAssets.LoadAssetAsync<GameObject>("GameStart");
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await assetHandle.ToUniTask();
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if (assetHandle.Status == EOperationStatus.Succeed)
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{
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assetHandle.ActivateScene();
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PatchEvent.ClosePatchWindow();
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}
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GameObject.Instantiate(assetHandle.AssetObject);
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}
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}
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}
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