This commit is contained in:
2025-11-12 18:39:09 +08:00
parent f615d8ddb0
commit 430fc90ade
37 changed files with 671 additions and 151 deletions

View File

@@ -2,6 +2,7 @@ using UnityEngine;
using Cysharp.Threading.Tasks;
using Tuan.GameFramework;
using Tuan.GameScripts.Preload;
using YooAsset;
namespace Tuan.GameScripts.Main
{
@@ -12,8 +13,13 @@ namespace Tuan.GameScripts.Main
{
Debug.Log("GameStart");
GamePreload.Inst.Test("call by GameStart");
// _ = FrameSplittingTest(1);
await UIManager.Inst.ShowUIAsync<SimpleR3Test>("test1", MainUICanvas.Inst.Medium);
_ = LoadSceneTest();
// _ = FrameSplittingTest(1);
SimpleR3Test ui = await UIManager.Inst.ShowUIAsync<SimpleR3Test>("test1", MainUICanvas.Inst.Medium);
UIManager.Inst.CloseUI(ui);
await UIManager.Inst.ShowUIAsync<SimpleR3Test>("test2", MainUICanvas.Inst.Medium);
await UIManager.Inst.ShowUIAsync<SimpleR3Test>("test3", MainUICanvas.Inst.Medium);
await UIManager.Inst.ShowUIAsync<SimpleR3Test>("test1");
}
async UniTask FrameSplittingTest(int delayFrame)
{
@@ -23,5 +29,10 @@ namespace Tuan.GameScripts.Main
await UniTask.DelayFrame(delayFrame);
}
}
async UniTask LoadSceneTest()
{
PatchEvent.ClosePatchWindow();
await GameSceneManager.Inst.LoadSceneAsync("Test");
}
}
}