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@@ -1,9 +1,16 @@
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using YooAsset;
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public class Boot : MonoBehaviour
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public class Boot : SingletonMono<Boot>
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{
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public List<string> DepDlls = new List<string>()
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{
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"mscorlib.dll",
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"System.dll",
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"System.Core.dll",
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"Mirror.dll"
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};
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public GameObject MainUICanvas;
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public Camera UICamera;
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public EPlayMode PlayMode = EPlayMode.EditorSimulateMode;
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