diff --git a/Assets/Boot.unity b/Assets/Boot.unity index 2bc6642..7bc0ea9 100644 --- a/Assets/Boot.unity +++ b/Assets/Boot.unity @@ -292,7 +292,7 @@ GameObject: m_Component: - component: {fileID: 251580318} m_Layer: 5 - m_Name: Mi + m_Name: Medium m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -654,8 +654,6 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: beb122424f267994cb04b5ba15d3f694, type: 3} m_Name: m_EditorClassIdentifier: - MainUICanvas: {fileID: 1171471944} - UICamera: {fileID: 124489897} MainCamera: {fileID: 330585545} PlayMode: 2 --- !u!4 &1019312449 @@ -760,6 +758,7 @@ GameObject: - component: {fileID: 1171471947} - component: {fileID: 1171471946} - component: {fileID: 1171471945} + - component: {fileID: 1171471949} m_Layer: 5 m_Name: MainUICanvas m_TagString: Untagged @@ -853,6 +852,23 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 0} +--- !u!114 &1171471949 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1171471944} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a47ab17bc3d41694286b14a1c6cd2782, type: 3} + m_Name: + m_EditorClassIdentifier: + InitBg: {fileID: 1144573926} + Top: {fileID: 1592395654} + Medium: {fileID: 251580318} + Bottom: {fileID: 246745093} + UICamera: {fileID: 124489897} --- !u!1001 &1399142585 PrefabInstance: m_ObjectHideFlags: 0 diff --git a/Assets/GameFramework/Runtime/Boot.cs b/Assets/GameFramework/Runtime/Boot.cs index 82a78a6..ff285f2 100644 --- a/Assets/GameFramework/Runtime/Boot.cs +++ b/Assets/GameFramework/Runtime/Boot.cs @@ -6,8 +6,6 @@ using static UnityEngine.Rendering.VirtualTexturing.Debugging; public class Boot : MonoBehaviour { - public GameObject MainUICanvas; - public Camera UICamera; public Camera MainCamera; public EPlayMode PlayMode = EPlayMode.EditorSimulateMode; void Awake() @@ -17,14 +15,10 @@ public class Boot : MonoBehaviour #endif Application.targetFrameRate = 60; Application.runInBackground = true; - DontDestroyOnLoad(MainUICanvas); - DontDestroyOnLoad(UICamera); DontDestroyOnLoad(MainCamera); } async void Start() { - GameManager.Inst.UICamera = UICamera; - GameManager.Inst.MainUICanvas = MainUICanvas; bool updateSuccess = await PatchManager.Inst.StartOperation(PlayMode); if (updateSuccess) await EnterGame(); diff --git a/Assets/GameFramework/Runtime/GameManager.cs b/Assets/GameFramework/Runtime/GameManager.cs index 0781acd..6afddfb 100644 --- a/Assets/GameFramework/Runtime/GameManager.cs +++ b/Assets/GameFramework/Runtime/GameManager.cs @@ -2,6 +2,5 @@ using UnityEngine; public class GameManager : Singleton { - public Camera UICamera; - public GameObject MainUICanvas; + } diff --git a/Assets/GameFramework/Runtime/MainUICanvas.cs b/Assets/GameFramework/Runtime/MainUICanvas.cs new file mode 100644 index 0000000..979dbf2 --- /dev/null +++ b/Assets/GameFramework/Runtime/MainUICanvas.cs @@ -0,0 +1,15 @@ +using UnityEngine; + +public class MainUICanvas : SingletonMono +{ + public GameObject InitBg; + public Transform Top; + public Transform Medium; + public Transform Bottom; + public Camera UICamera; + private void Awake() + { + DontDestroyOnLoad(gameObject); + DontDestroyOnLoad(UICamera); + } +} diff --git a/Assets/GameFramework/Runtime/MainUICanvas.cs.meta b/Assets/GameFramework/Runtime/MainUICanvas.cs.meta new file mode 100644 index 0000000..0928e4a --- /dev/null +++ b/Assets/GameFramework/Runtime/MainUICanvas.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: a47ab17bc3d41694286b14a1c6cd2782 \ No newline at end of file diff --git a/Assets/GameFramework/Runtime/MessageBox.cs b/Assets/GameFramework/Runtime/MessageBox.cs index eb68174..88c00f9 100644 --- a/Assets/GameFramework/Runtime/MessageBox.cs +++ b/Assets/GameFramework/Runtime/MessageBox.cs @@ -33,7 +33,7 @@ public class MessageBox : MonoBehaviour return null; } - var go = Instantiate(prefab, GameManager.Inst.MainUICanvas.transform.Find("Top")); + var go = Instantiate(prefab, MainUICanvas.Inst.Top); go.name = "MessageBox"; var messageBox = go.GetComponent(); return messageBox; diff --git a/Assets/GameFramework/Runtime/PatchLogic/MainOperation.cs b/Assets/GameFramework/Runtime/PatchLogic/MainOperation.cs index 7217e2a..7cea0af 100644 --- a/Assets/GameFramework/Runtime/PatchLogic/MainOperation.cs +++ b/Assets/GameFramework/Runtime/PatchLogic/MainOperation.cs @@ -43,6 +43,7 @@ public class MainOperation } if (!await operation.ClearCacheBundle()) return; operation.SaveVersionToCache(); + YooAssets.SetDefaultPackage(operation.package); } private void OnDownloadUpdate(DownloadUpdateData downloadUpdateData) { diff --git a/Assets/GameFramework/Runtime/PatchLogic/PreloadOperation.cs b/Assets/GameFramework/Runtime/PatchLogic/PreloadOperation.cs index 8c61398..ed71ae9 100644 --- a/Assets/GameFramework/Runtime/PatchLogic/PreloadOperation.cs +++ b/Assets/GameFramework/Runtime/PatchLogic/PreloadOperation.cs @@ -42,7 +42,7 @@ public class PreloadOperation if (!await operation.UpdatePackageManifest()) return; await HotDllLoader.Inst.LoadDll(YooAssets.GetPackage("Preload"), "GameScripts.Preload"); await LoadAndShowPatchWindow(); - GameManager.Inst.MainUICanvas.transform.Find("InitBg").gameObject.SetActive(false); + MainUICanvas.Inst.InitBg.SetActive(false); _ = UpdatePreloadPackage(); } void CheckIsOffline() @@ -71,7 +71,7 @@ public class PreloadOperation var assetHandle = operation.package.LoadAssetAsync("PatchWindow"); await assetHandle.ToUniTask(); if (assetHandle.Status == EOperationStatus.Succeed) - GameObject.Instantiate(assetHandle.AssetObject, GameManager.Inst.MainUICanvas.transform.Find("Bottom")); + GameObject.Instantiate(assetHandle.AssetObject, MainUICanvas.Inst.Medium); Debug.Log("创建热更信息界面"); } private async UniTask UpdatePreloadPackage() diff --git a/Assets/GameRes/Main/HotUpdateDll/GameScripts.Main.bytes b/Assets/GameRes/Main/HotUpdateDll/GameScripts.Main.bytes index a2b14c6..e952308 100644 Binary files a/Assets/GameRes/Main/HotUpdateDll/GameScripts.Main.bytes and b/Assets/GameRes/Main/HotUpdateDll/GameScripts.Main.bytes differ diff --git a/Assets/GameRes/Main/UI.meta b/Assets/GameRes/Main/UI.meta new file mode 100644 index 0000000..c6e0546 --- /dev/null +++ b/Assets/GameRes/Main/UI.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 92ee981811aa81945b9aefad990f18ec +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GameRes/Main/UI/SimpleR3Test.prefab b/Assets/GameRes/Main/UI/SimpleR3Test.prefab new file mode 100644 index 0000000..d0f5db2 --- /dev/null +++ b/Assets/GameRes/Main/UI/SimpleR3Test.prefab @@ -0,0 +1,595 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &1122626806813326028 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - 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"GUID:63f032f8696ad5b4e99c26f7a9f89060" + "GUID:63f032f8696ad5b4e99c26f7a9f89060", + "GUID:77221876cc6b8244180b96e320b1bcd4", + "GUID:6055be8ebefd69e48b49212b09b47b2f", + "GUID:f51ebe6a0ceec4240a699833d6309b23", + "GUID:e34a5702dd353724aa315fb8011f08c3" ], "includePlatforms": [], "excludePlatforms": [], diff --git a/Assets/GameScripts/Main/GameStart.cs b/Assets/GameScripts/Main/GameStart.cs index caeeea8..ad7f2e4 100644 --- a/Assets/GameScripts/Main/GameStart.cs +++ b/Assets/GameScripts/Main/GameStart.cs @@ -1,11 +1,20 @@ +using Cysharp.Threading.Tasks; using UnityEngine; +using YooAsset; public class GameStart : MonoBehaviour { // Start is called once before the first execution of Update after the MonoBehaviour is created - void Start() + async void Start() { Debug.Log("GameStart"); GamePreload.Inst.Test("call by GameStart"); + await LoadSimpleR3Test(); + } + async UniTask LoadSimpleR3Test() + { + AssetHandle handle = YooAssets.LoadAssetAsync("SimpleR3Test"); + await handle; + GameObject.Instantiate(handle.AssetObject, MainUICanvas.Inst.Medium); } } diff --git a/Assets/GameScripts/Main/SimpleR3Test.cs b/Assets/GameScripts/Main/SimpleR3Test.cs new file mode 100644 index 0000000..25627a5 --- /dev/null +++ b/Assets/GameScripts/Main/SimpleR3Test.cs @@ -0,0 +1,19 @@ +using R3; +using System; +using UnityEngine; +using UnityEngine.UI; + +public class SimpleR3Test : MonoBehaviour +{ + BindableReactiveProperty value = new(0); + + public InputField inputField; + public Scrollbar scrollbar; + + + void Start() + { + value.BindToScrollbar(scrollbar).AddTo(this); + value.BindToInputField(inputField).AddTo(this); + } +} \ No newline at end of file diff --git a/Assets/GameScripts/Main/SimpleR3Test.cs.meta b/Assets/GameScripts/Main/SimpleR3Test.cs.meta new file mode 100644 index 0000000..b5ee1e7 --- /dev/null +++ b/Assets/GameScripts/Main/SimpleR3Test.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 5ab3d77b09181e94e9d6303d5dd80174 \ No newline at end of file diff --git a/Assets/GameScripts/Main/UnityUIBindings.cs b/Assets/GameScripts/Main/UnityUIBindings.cs new file mode 100644 index 0000000..98564ac --- /dev/null +++ b/Assets/GameScripts/Main/UnityUIBindings.cs @@ -0,0 +1,51 @@ +using R3; +using System; +using TMPro; +using UnityEngine; +using UnityEngine.UI; + +namespace R3 +{ + public static class UnityUIBindings + { + public static IDisposable SubscribeToScrollbar(this Observable source, Scrollbar scrollbar) + { + return source.Subscribe(scrollbar, static (x, s) => s.value = x); + } + public static IDisposable SubscribeToText(this Observable source, InputField inputField) + { + return source.Subscribe(inputField, static (x, t) => t.text = x.ToString()); + } + public static IDisposable BindToScrollbar(this BindableReactiveProperty source, Scrollbar scrollbar) + { + var disposable = new CompositeDisposable(); + + // 值 → Scrollbar + source.SubscribeToScrollbar(scrollbar).AddTo(disposable); + + // Scrollbar → 值 + scrollbar.OnValueChangedAsObservable().Subscribe(_value => { source.Value = _value; }).AddTo(disposable); + + return disposable; + } + public static IDisposable BindToInputField(this BindableReactiveProperty source, InputField inputField) + { + var disposable = new CompositeDisposable(); + + // 值 → InputField + source.SubscribeToText(inputField).AddTo(disposable); + + // InputField → 值 + inputField.OnValueChangedAsObservable().Subscribe(_value => + { + float result; + if (float.TryParse(_value,out result)) + source.Value = result; + }).AddTo(disposable); + + return disposable; + } + } +} + + diff --git a/Assets/GameScripts/Main/UnityUIBindings.cs.meta b/Assets/GameScripts/Main/UnityUIBindings.cs.meta new file mode 100644 index 0000000..96ce5c7 --- /dev/null +++ b/Assets/GameScripts/Main/UnityUIBindings.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: f37692bbbf2a11c48b4cb9f3a32a4a77 \ No newline at end of file diff --git a/Assets/GameScripts/Preload/PatchWindow.cs b/Assets/GameScripts/Preload/PatchWindow.cs index 09c8eef..9f540d4 100644 --- a/Assets/GameScripts/Preload/PatchWindow.cs +++ b/Assets/GameScripts/Preload/PatchWindow.cs @@ -10,7 +10,7 @@ public class PatchWindow : MonoBehaviour public VideoPlayer video; private void Awake() { - video.targetCamera = GameManager.Inst.UICamera; + video.targetCamera = MainUICanvas.Inst.UICamera; PatchEvent.OnStatusUpdate += OnStatusUpdate; PatchEvent.OnProgressUpdate += OnProgressUpdate; PatchEvent.OnDownloadSizeUpdate += OnDownloadSizeUpdate; diff --git a/Assets/GameSetting/AssetBundleCollectorConfig.xml b/Assets/GameSetting/AssetBundleCollectorConfig.xml index 1cee9ac..aea711b 100644 --- a/Assets/GameSetting/AssetBundleCollectorConfig.xml +++ b/Assets/GameSetting/AssetBundleCollectorConfig.xml @@ -16,5 +16,8 @@ + + + \ No newline at end of file diff --git a/Assets/GameSetting/AssetBundleCollectorSetting.asset b/Assets/GameSetting/AssetBundleCollectorSetting.asset index e50b68b..44f0fa1 100644 --- a/Assets/GameSetting/AssetBundleCollectorSetting.asset +++ b/Assets/GameSetting/AssetBundleCollectorSetting.asset @@ -86,3 +86,16 @@ MonoBehaviour: FilterRuleName: CollectAll AssetTags: UserData: + - GroupName: UI + GroupDesc: + AssetTags: + ActiveRuleName: EnableGroup + Collectors: + - CollectPath: Assets/GameRes/Main/UI + CollectorGUID: 92ee981811aa81945b9aefad990f18ec + CollectorType: 0 + AddressRuleName: AddressByFileName + PackRuleName: PackDirectory + FilterRuleName: CollectAll + AssetTags: + UserData: diff --git a/Assets/HybridCLRGenerate/AOTGenericReferences.cs b/Assets/HybridCLRGenerate/AOTGenericReferences.cs index 9bffeb3..209f5d5 100644 --- a/Assets/HybridCLRGenerate/AOTGenericReferences.cs +++ b/Assets/HybridCLRGenerate/AOTGenericReferences.cs @@ -5,6 +5,12 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour // {{ AOT assemblies public static readonly IReadOnlyList PatchedAOTAssemblyList = new List { + "GameFramework.Runtime.dll", + "R3.Unity.dll", + "R3.dll", + "UniTask.dll", + "UnityEngine.CoreModule.dll", + "YooAsset.dll", "mscorlib.dll", }; // }} @@ -13,11 +19,68 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour // }} // {{ AOT generic types + // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__1> + // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__1> + // Cysharp.Threading.Tasks.ITaskPoolNode + // Cysharp.Threading.Tasks.UniTaskCompletionSourceCore + // Cysharp.Threading.Tasks.UniTaskCompletionSourceCore + // R3.AnonymousObserver + // R3.AnonymousObserver + // R3.AnonymousObserver + // R3.BindableReactiveProperty.Observer + // R3.BindableReactiveProperty + // R3.Observable + // R3.Observable + // R3.Observer + // R3.Observer + // R3.ReactiveProperty.ObserverNode + // R3.ReactiveProperty + // R3.ReadOnlyReactiveProperty + // SingletonMono + // System.Action + // System.Action + // System.Action // System.Action + // System.Action // System.Action + // System.Collections.Generic.ArraySortHelper + // System.Collections.Generic.Comparer + // System.Collections.Generic.EqualityComparer + // System.Collections.Generic.ICollection + // System.Collections.Generic.IComparer + // System.Collections.Generic.IEnumerable + // System.Collections.Generic.IEnumerator + // System.Collections.Generic.IEqualityComparer + // System.Collections.Generic.IList + // System.Collections.Generic.List.Enumerator + // System.Collections.Generic.List + // System.Collections.Generic.ObjectComparer + // System.Collections.Generic.ObjectEqualityComparer + // System.Collections.ObjectModel.ReadOnlyCollection + // System.Comparison + // System.EventHandler + // System.Func + // System.Func + // System.Nullable + // System.Predicate // }} public void RefMethods() { + // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompletedd__1>(Cysharp.Threading.Tasks.UniTask.Awaiter&,GameStart.d__1&) + // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__1>(GameStart.d__1&) + // Cysharp.Threading.Tasks.UniTask.Awaiter Cysharp.Threading.Tasks.EnumeratorAsyncExtensions.GetAwaiter(object) + // object R3.Disposable.AddTo(object,System.Collections.Generic.ICollection) + // object R3.MonoBehaviourExtensions.AddTo(object,UnityEngine.Component) + // object R3.MonoBehaviourExtensions.AddTo(object,UnityEngine.GameObject) + // System.IDisposable R3.ObservableSubscribeExtensions.Subscribe(R3.Observable,object,System.Action) + // System.IDisposable R3.ObservableSubscribeExtensions.Subscribe(R3.Observable,System.Action) + // System.IDisposable R3.ObservableSubscribeExtensions.Subscribe(R3.Observable,System.Action) + // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompletedd__0>(Cysharp.Threading.Tasks.UniTask.Awaiter&,GameStart.d__0&) + // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Startd__0>(GameStart.d__0&) + // object UnityEngine.GameObject.AddComponent() + // object UnityEngine.GameObject.GetComponent() + // YooAsset.AssetHandle YooAsset.ResourcePackage.LoadAssetAsync(string,uint) + // YooAsset.AssetHandle YooAsset.YooAssets.LoadAssetAsync(string,uint) } } \ No newline at end of file diff --git a/Assets/HybridCLRGenerate/link.xml b/Assets/HybridCLRGenerate/link.xml index 1651394..03dd8b4 100644 --- a/Assets/HybridCLRGenerate/link.xml +++ b/Assets/HybridCLRGenerate/link.xml @@ -1,39 +1,79 @@  - 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IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/Assets/Packages/Microsoft.Bcl.AsyncInterfaces.6.0.0/LICENSE.TXT.meta b/Assets/Packages/Microsoft.Bcl.AsyncInterfaces.6.0.0/LICENSE.TXT.meta new file mode 100644 index 0000000..e52a04b --- /dev/null +++ b/Assets/Packages/Microsoft.Bcl.AsyncInterfaces.6.0.0/LICENSE.TXT.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: dd0b51933aded924ba27970ad112464b +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Packages/Microsoft.Bcl.AsyncInterfaces.6.0.0/Microsoft.Bcl.AsyncInterfaces.nuspec b/Assets/Packages/Microsoft.Bcl.AsyncInterfaces.6.0.0/Microsoft.Bcl.AsyncInterfaces.nuspec new file mode 100644 index 0000000..b132d7e --- /dev/null +++ b/Assets/Packages/Microsoft.Bcl.AsyncInterfaces.6.0.0/Microsoft.Bcl.AsyncInterfaces.nuspec @@ -0,0 +1,31 @@ + + + + Microsoft.Bcl.AsyncInterfaces + 6.0.0 + Microsoft + MIT + https://licenses.nuget.org/MIT + Icon.png + https://dot.net/ + Provides the IAsyncEnumerable<T> and IAsyncDisposable interfaces and helper types for .NET Standard 2.0. This package is not required starting with .NET Standard 2.1 and .NET Core 3.0. + +Commonly Used Types: +System.IAsyncDisposable +System.Collections.Generic.IAsyncEnumerable +System.Collections.Generic.IAsyncEnumerator + https://go.microsoft.com/fwlink/?LinkID=799421 + © Microsoft Corporation. All rights reserved. + true + + + + + + + + + + + + \ No newline at end of file diff --git a/Assets/StreamingAssets/yoo/Preload/Preload_2025-11-04-975.bytes.meta b/Assets/Packages/Microsoft.Bcl.AsyncInterfaces.6.0.0/Microsoft.Bcl.AsyncInterfaces.nuspec.meta similarity index 74% rename from Assets/StreamingAssets/yoo/Preload/Preload_2025-11-04-975.bytes.meta rename to Assets/Packages/Microsoft.Bcl.AsyncInterfaces.6.0.0/Microsoft.Bcl.AsyncInterfaces.nuspec.meta index bd911de..33b6447 100644 --- a/Assets/StreamingAssets/yoo/Preload/Preload_2025-11-04-975.bytes.meta +++ b/Assets/Packages/Microsoft.Bcl.AsyncInterfaces.6.0.0/Microsoft.Bcl.AsyncInterfaces.nuspec.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: e893c5ddae894934083777b0b897372e +guid: 6d619f3ae61031e47b28ae2cc6467b0c DefaultImporter: externalObjects: {} userData: diff --git a/Assets/Packages/Microsoft.Bcl.AsyncInterfaces.6.0.0/THIRD-PARTY-NOTICES.TXT b/Assets/Packages/Microsoft.Bcl.AsyncInterfaces.6.0.0/THIRD-PARTY-NOTICES.TXT new file mode 100644 index 0000000..89c59b2 --- /dev/null +++ b/Assets/Packages/Microsoft.Bcl.AsyncInterfaces.6.0.0/THIRD-PARTY-NOTICES.TXT @@ -0,0 +1,939 @@ +.NET Runtime uses third-party libraries or other resources that may be +distributed under licenses different than the .NET Runtime software. + +In the event that we accidentally failed to list a required notice, please +bring it to our attention. 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+copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/LICENSE.TXT.meta b/Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/LICENSE.TXT.meta new file mode 100644 index 0000000..f00b6d6 --- /dev/null +++ b/Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/LICENSE.TXT.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: e75e337ed3372d04d94caf53a376041c +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/Microsoft.Bcl.TimeProvider.nuspec b/Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/Microsoft.Bcl.TimeProvider.nuspec new file mode 100644 index 0000000..d350224 --- /dev/null +++ b/Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/Microsoft.Bcl.TimeProvider.nuspec @@ -0,0 +1,32 @@ + + + + Microsoft.Bcl.TimeProvider + 8.0.0 + Microsoft + MIT + https://licenses.nuget.org/MIT + Icon.png + PACKAGE.md + https://dot.net/ + Provides support for system time abstraction primitives for .NET Framework and .NET Standard. + +Commonly Used Types: +System.TimeProvider +System.ITimer + https://go.microsoft.com/fwlink/?LinkID=799421 + © Microsoft Corporation. All rights reserved. + true + + + + + + + + + + + + + \ No newline at end of file diff --git a/Assets/StreamingAssets/yoo/Preload/Preload_2025-11-04-975.hash.meta b/Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/Microsoft.Bcl.TimeProvider.nuspec.meta similarity index 74% rename from Assets/StreamingAssets/yoo/Preload/Preload_2025-11-04-975.hash.meta rename to Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/Microsoft.Bcl.TimeProvider.nuspec.meta index 7cfe78e..845b980 100644 --- a/Assets/StreamingAssets/yoo/Preload/Preload_2025-11-04-975.hash.meta +++ b/Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/Microsoft.Bcl.TimeProvider.nuspec.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 9cc797d459f85fe4a895eb329946a258 +guid: 8cfd902aeab452a4784f1c5ce304e8f0 DefaultImporter: externalObjects: {} userData: diff --git a/Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/PACKAGE.md b/Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/PACKAGE.md new file mode 100644 index 0000000..f3c9c37 --- /dev/null +++ b/Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/PACKAGE.md @@ -0,0 +1,57 @@ +## About + +Microsoft.Bcl.TimeProvider provides time abstraction support for apps targeting .NET 7 and earlier, as well as those intended for the .NET Framework. For apps targeting .NET 8 and newer versions, referencing this package is unnecessary, as the types it contains are already included in the .NET 8 and higher platform versions. + +## Key Features + +* Provides a common abstraction for time-related operations. + +## How to Use + +```csharp +using System; + +// A class that uses TimeProvider to get the current time in Utc coordinates +public class UtcClock +{ + private readonly TimeProvider _timeProvider; + + // Constructor that takes a TimeProvider as a dependency + public Clock(TimeProvider timeProvider) + { + _timeProvider = timeProvider; + } + + // A method that returns the current time as a string + public string GetTime() + { + return _timeProvider.GetLocalNow().ToString("HH:mm:ss"); + } +} + +// A class that inherits from TimeProvider and overrides the GetLocalNow method +public class UtcTimeProvider : TimeProvider +{ + // Override the GetLocalNow method to always return UTC time + public override DateTimeOffset GetLocalNow() + { + return TimeProvider.System.GetUtcNow(); + } +} + +``` + +## Main Types + +The main types provided by this library are: + +* `TimeProvider` +* `TimeProviderTaskExtensions` + +## Additional Documentation + +* [API documentation](https://learn.microsoft.com/dotnet/api/system.timeprovider) + +## Feedback & Contributing + +Microsoft.Bcl.TimeProvider is released as open source under the [MIT license](https://licenses.nuget.org/MIT). Bug reports and contributions are welcome at [the GitHub repository](https://github.com/dotnet/runtime). \ No newline at end of file diff --git a/Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/PACKAGE.md.meta b/Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/PACKAGE.md.meta new file mode 100644 index 0000000..5bc75c6 --- /dev/null +++ b/Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/PACKAGE.md.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: c7a8e8d4fb66cb7448774042e0267f24 +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/THIRD-PARTY-NOTICES.TXT b/Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/THIRD-PARTY-NOTICES.TXT new file mode 100644 index 0000000..4b40333 --- /dev/null +++ b/Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/THIRD-PARTY-NOTICES.TXT @@ -0,0 +1,1272 @@ +.NET Runtime uses third-party libraries or other resources that may be +distributed under licenses different than the .NET Runtime software. + +In the event that we accidentally failed to list a required notice, please +bring it to our attention. 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The author hereby disclaims copyright to this source + +License for Fast CRC Computation +-------------------------------------- + +https://github.com/intel/isa-l/blob/33a2d9484595c2d6516c920ce39a694c144ddf69/crc/crc32_ieee_by4.asm +https://github.com/intel/isa-l/blob/33a2d9484595c2d6516c920ce39a694c144ddf69/crc/crc64_ecma_norm_by8.asm + +Copyright(c) 2011-2015 Intel Corporation All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + * Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in + the documentation and/or other materials provided with the + distribution. + * Neither the name of Intel Corporation nor the names of its + contributors may be used to endorse or promote products derived + from this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. 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value that is set to the current date and time according to this 's + notion of time based on , with the offset set to the 's offset from Coordinated Universal Time (UTC). + + + + + Gets a object that represents the local time zone according to this 's notion of time. + + + The default implementation returns . + + + + + Gets the frequency of of high-frequency value per second. + + + The default implementation returns . For a given TimeProvider instance, the value must be idempotent and remain unchanged. + + + + + Gets the current high-frequency value designed to measure small time intervals with high accuracy in the timer mechanism. + + A long integer representing the high-frequency counter value of the underlying timer mechanism. + + The default implementation returns . + + + + + Gets the elapsed time between two timestamps retrieved using . + + The timestamp marking the beginning of the time period. + The timestamp marking the end of the time period. + A for the elapsed time between the starting and ending timestamps. + + + + Gets the elapsed time since the value retrieved using . + + The timestamp marking the beginning of the time period. + A for the elapsed time between the starting timestamp and the time of this call./> + + + Creates a new instance, using values to measure time intervals. + + A delegate representing a method to be executed when the timer fires. The method specified for callback should be reentrant, + as it may be invoked simultaneously on two threads if the timer fires again before or while a previous callback is still being handled. + + An object to be passed to the . This may be null. + The amount of time to delay before is invoked. Specify to prevent the timer from starting. Specify to start the timer immediately. + The time interval between invocations of . Specify to disable periodic signaling. + + The newly created instance. + + is null. + The number of milliseconds in the value of or is negative and not equal to , or is greater than . + + + The delegate specified by the callback parameter is invoked once after elapses, and thereafter each time the time interval elapses. + + + If is zero, the callback is invoked immediately. If is -1 milliseconds, is not invoked; the timer is disabled, + but can be re-enabled by calling the method. + + + If is 0 or -1 milliseconds and is positive, is invoked once; the periodic behavior of the timer is disabled, + but can be re-enabled using the method. + + + The return instance will be implicitly rooted while the timer is still scheduled. + + + captures the and stores that with the for use in invoking + each time it's called. That capture can be suppressed with . + + + + + Thin wrapper for a . + + We don't return a TimerQueueTimer directly as it implements IThreadPoolWorkItem and we don't + want it exposed in a way that user code could directly queue the timer to the thread pool. + We also use this instead of Timer because CreateTimer needs to return a timer that's implicitly + rooted while scheduled. + + + + + Used to create a instance returned from and uses the default implementation + provided by which uses , , , and . + + + + Initializes the instance. + + + Represents a timer that can have its due time and period changed. + + Implementations of , , and + must all be thread-safe such that the timer instance may be accessed concurrently from multiple threads. + + + + Changes the start time and the interval between method invocations for a timer, using values to measure time intervals. + + A representing the amount of time to delay before invoking the callback method specified when the was constructed. + Specify to prevent the timer from restarting. Specify to restart the timer immediately. + + + The time interval between invocations of the callback method specified when the Timer was constructed. + Specify to disable periodic signaling. + + if the timer was successfully updated; otherwise, . + The or parameter, in milliseconds, is less than -1 or greater than 4294967294. + + It is the responsibility of the implementer of the ITimer interface to ensure thread safety. + + + + + Provide extensions methods for operations with . + + + The Microsoft.Bcl.TimeProvider library interfaces are intended solely for use in building against pre-.NET 8 surface area. + If your code is being built against .NET 8 or higher, then this library should not be utilized. + + + + Creates a task that completes after a specified time interval. + The with which to interpret . + The to wait before completing the returned task, or to wait indefinitely. + A cancellation token to observe while waiting for the task to complete. + A task that represents the time delay. + The argument is null. + represents a negative time interval other than . + + + + Gets a that will complete when this completes, when the specified timeout expires, or when the specified has cancellation requested. + + The task for which to wait on until completion. + The timeout after which the should be faulted with a if it hasn't otherwise completed. + The with which to interpret . + The to monitor for a cancellation request. + The representing the asynchronous wait. It may or may not be the same instance as the current instance. + The argument is null. + The argument is null. + represents a negative time interval other than . + + + + Gets a that will complete when this completes, when the specified timeout expires, or when the specified has cancellation requested. + + The task for which to wait on until completion. + The timeout after which the should be faulted with a if it hasn't otherwise completed. + The with which to interpret . + The to monitor for a cancellation request. + The representing the asynchronous wait. It may or may not be the same instance as the current instance. + The argument is null. + The argument is null. + represents a negative time interval other than . + + + Initializes a new instance of the class that will be canceled after the specified . + The with which to interpret the . + The time interval to wait before canceling this . + The is negative and not equal to or greater than maximum allowed timer duration. + that will be canceled after the specified . + + + The countdown for the delay starts during the call to the constructor. When the delay expires, + the constructed is canceled if it has + not been canceled already. + + + If running on .NET versions earlier than .NET 8.0, there is a constraint when invoking on the resultant object. + This action will not terminate the initial timer indicated by . However, this restriction does not apply on .NET 8.0 and later versions. + + + + + '{0}' must be a non-negative and non-zero value. + + + '{0}' must be greater than or equal to '{1}'. + + + '{0}' must be less than or equal to '{1}'. + + + The operation cannot be performed when TimeProvider.LocalTimeZone is null. + + + The operation cannot be performed when TimeProvider.TimestampFrequency is zero or negative. + + + + Attribute used to indicate a source generator should create a function for marshalling + arguments instead of relying on the runtime to generate an equivalent marshalling function at run-time. + + + This attribute is meaningless if the source generator associated with it is not enabled. + The current built-in source generator only supports C# and only supplies an implementation when + applied to static, partial, non-generic methods. + + + + + Initializes a new instance of the . + + Name of the library containing the import. + + + + Gets the name of the library containing the import. + + + + + Gets or sets the name of the entry point to be called. + + + + + Gets or sets how to marshal string arguments to the method. + + + If this field is set to a value other than , + must not be specified. + + + + + Gets or sets the used to control how string arguments to the method are marshalled. + + + If this field is specified, must not be specified + or must be set to . + + + + + Gets or sets whether the callee sets an error (SetLastError on Windows or errno + on other platforms) before returning from the attributed method. + + + + + Specifies how strings should be marshalled for generated p/invokes + + + + + Indicates the user is suppling a specific marshaller in . + + + + + Use the platform-provided UTF-8 marshaller. + + + + + Use the platform-provided UTF-16 marshaller. + + + + Specifies that null is allowed as an input even if the corresponding type disallows it. + + + Specifies that null is disallowed as an input even if the corresponding type allows it. + + + Specifies that an output may be null even if the corresponding type disallows it. + + + Specifies that an output will not be null even if the corresponding type allows it. Specifies that an input argument was not null when the call returns. + + + Specifies that when a method returns , the parameter may be null even if the corresponding type disallows it. + + + Initializes the attribute with the specified return value condition. + + The return value condition. If the method returns this value, the associated parameter may be null. + + + + Gets the return value condition. + + + Specifies that when a method returns , the parameter will not be null even if the corresponding type allows it. + + + Initializes the attribute with the specified return value condition. + + The return value condition. If the method returns this value, the associated parameter will not be null. + + + + Gets the return value condition. + + + Specifies that the output will be non-null if the named parameter is non-null. + + + Initializes the attribute with the associated parameter name. + + The associated parameter name. The output will be non-null if the argument to the parameter specified is non-null. + + + + Gets the associated parameter name. + + + Applied to a method that will never return under any circumstance. + + + Specifies that the method will not return if the associated Boolean parameter is passed the specified value. + + + Initializes the attribute with the specified parameter value. + + The condition parameter value. Code after the method will be considered unreachable by diagnostics if the argument to + the associated parameter matches this value. + + + + Gets the condition parameter value. + + + Specifies that the method or property will ensure that the listed field and property members have not-null values. + + + Initializes the attribute with a field or property member. + + The field or property member that is promised to be not-null. + + + + Initializes the attribute with the list of field and property members. + + The list of field and property members that are promised to be not-null. + + + + Gets field or property member names. + + + Specifies that the method or property will ensure that the listed field and property members have not-null values when returning with the specified return value condition. + + + Initializes the attribute with the specified return value condition and a field or property member. + + The return value condition. If the method returns this value, the associated parameter will not be null. + + + The field or property member that is promised to be not-null. + + + + Initializes the attribute with the specified return value condition and list of field and property members. + + The return value condition. 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settings: + CPU: AnyCPU + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Packages/R3.1.3.0/lib/netstandard2.1/R3.xml b/Assets/Packages/R3.1.3.0/lib/netstandard2.1/R3.xml new file mode 100644 index 0000000..7340164 --- /dev/null +++ b/Assets/Packages/R3.1.3.0/lib/netstandard2.1/R3.xml @@ -0,0 +1,446 @@ + + + + R3 + + + + All values are queued, and the next value waits for the completion of the asynchronous method. + + + Drop new value when async operation is running. + + + If the previous asynchronous method is running, it is cancelled and the next asynchronous method is executed. + + + All values are sent immediately to the asynchronous method. + + + All values are sent immediately to the asynchronous method, but the results are queued and passed to the next operator in order. + + + Send the first value and the last value while the asynchronous method is running. + + + ObserveOn SynchronizationContext.Current + + + This option is only valid for AwaitOperation.Parallel and AwaitOperation.SequentialParallel. It sets the number of concurrent executions. If set to -1, there is no limit. + + + This option is only valid for AwaitOperation.Parallel and AwaitOperation.SequentialParallel. It sets the number of concurrent executions. If set to -1, there is no limit. + + + This option is only valid for AwaitOperation.Parallel and AwaitOperation.SequentialParallel. It sets the number of concurrent executions. If set to -1, there is no limit. + + + This option is only valid for AwaitOperation.Parallel and AwaitOperation.SequentialParallel. It sets the number of concurrent executions. If set to -1, there is no limit. + + + This option is only valid for AwaitOperation.Parallel and AwaitOperation.SequentialParallel. It sets the number of concurrent executions. If set to -1, there is no limit. + + + This option is only valid for AwaitOperation.Parallel and AwaitOperation.SequentialParallel. It sets the number of concurrent executions. If set to -1, there is no limit. + + + + Similar as ObserveOn(CurrentThreadScheduler) in dotnet/reactive, place the execution order of recursive calls after the call is completed. + + + + This option is only valid for AwaitOperation.Parallel and AwaitOperation.SequentialParallel. It sets the number of concurrent executions. If set to -1, there is no limit. + + + + Convert INotifyPropertyChanged to Observable. + `propertySelector` must be a Func specifying a simple property. For example, it extracts "Foo" from `x => x.Foo`. + + + + + Convert INotifyPropertyChanged to Observable. + `propertySelector1` and `propertySelector2` must be a Func specifying a simple property. For example, it extracts "Foo" from `x => x.Foo`. + + + + + Convert INotifyPropertyChanged to Observable. + `propertySelector1`, `propertySelector2`, and `propertySelector3` must be a Func specifying a simple property. For example, it extracts "Foo" from `x => x.Foo`. + + + + + Convert INotifyPropertyChanging to Observable. + `propertySelector` must be a Func specifying a simple property. For example, it extracts "Foo" from `x => x.Foo`. + + + + + Convert INotifyPropertyChanging to Observable. + `propertySelector1` and `propertySelector2` must be a Func specifying a simple property. For example, it extracts "Foo" from `x => x.Foo`. + + + + + Convert INotifyPropertyChanging to Observable. + `propertySelector1`, `propertySelector2`, and `propertySelector3` must be a Func specifying a simple property. For example, it extracts "Foo" from `x => x.Foo`. + + + + + An attribute that allows parameters to receive the expression of other parameters. + + + + + Initializes a new instance of the class. + + The condition parameter value. + + + + Gets the parameter name the expression is retrieved from. + + + + + Initialize the attribute to refer to the method on the type. + + The type of the builder to use to construct the collection. + The name of the method on the builder to use to construct the collection. + + must refer to a static method that accepts a single parameter of + type and returns an instance of the collection being built containing + a copy of the data from that span. In future releases of .NET, additional patterns may be supported. + + + + + Gets the type of the builder to use to construct the collection. + + + + + Gets the name of the method on the builder to use to construct the collection. + + + This should match the metadata name of the target method. + For example, this might be ".ctor" if targeting the type's constructor. + + + + + Indicates that compiler support for a particular feature is required for the location where this attribute is applied. + + + + + Creates a new instance of the type. + + The name of the feature to indicate. + + + + The name of the compiler feature. + + + + + If true, the compiler can choose to allow access to the location where this attribute is applied if it does not understand . + + + + + The used for the ref structs C# feature. + + + + + The used for the required members C# feature. + + + + + Indicates which arguments to a method involving an interpolated string handler should be passed to that handler. + + + + + Initializes a new instance of the class. + + The name of the argument that should be passed to the handler. + may be used as the name of the receiver in an instance method. + + + + Initializes a new instance of the class. + + The names of the arguments that should be passed to the handler. + may be used as the name of the receiver in an instance method. + + + + Gets the names of the arguments that should be passed to the handler. + + may be used as the name of the receiver in an instance method. + + + + Indicates the attributed type is to be used as an interpolated string handler. + + + + + Reserved to be used by the compiler for tracking metadata. + This class should not be used by developers in source code. + + + + + Used to indicate to the compiler that a method should be called + in its containing module's initializer. + + + When one or more valid methods + with this attribute are found in a compilation, the compiler will + emit a module initializer which calls each of the attributed methods. + + Certain requirements are imposed on any method targeted with this attribute: + - The method must be `static`. + - The method must be an ordinary member method, as opposed to a property accessor, constructor, local function, etc. + - The method must be parameterless. + - The method must return `void`. + - The method must not be generic or be contained in a generic type. + - The method's effective accessibility must be `internal` or `public`. + + The specification for module initializers in the .NET runtime can be found here: + https://github.com/dotnet/runtime/blob/main/docs/design/specs/Ecma-335-Augments.md#module-initializer + + + + + Specifies that a type has required members or that a member is required. + + + + + Reserved for use by a compiler for tracking metadata. + This attribute should not be used by developers in source code. + + + + + Used to indicate to the compiler that the .locals init flag should not be set in method headers. + + + + + Initializes a new instance of the class. + + + + + Initializes a new instance of the class with the specified message. + + An optional message associated with this attribute instance. + + + + Returns the optional message associated with this attribute instance. + + + + + Returns the optional URL associated with this attribute instance. + + + + + Types and Methods attributed with StackTraceHidden will be omitted from the stack trace text shown in StackTrace.ToString() + and Exception.StackTrace + + + + + Initializes a new instance of the class. + + + + + Indicates that an API is experimental and it may change in the future. + + + This attribute allows call sites to be flagged with a diagnostic that indicates that an experimental + feature is used. Authors can use this attribute to ship preview features in their assemblies. + + + + + Initializes a new instance of the class, + specifying the ID that the compiler will use when reporting a use of the API the attribute applies to. + + The ID that the compiler will use when reporting a use of the API the attribute applies to. + + + + Gets the ID that the compiler will use when reporting a use of the API the attribute applies to. + + The unique diagnostic ID. + + The diagnostic ID is shown in build output for warnings and errors. + This property represents the unique ID that can be used to suppress the warnings or errors, if needed. + + + + + Gets or sets the URL for corresponding documentation. + The API accepts a format string instead of an actual URL, creating a generic URL that includes the diagnostic ID. + + The format string that represents a URL to corresponding documentation. + An example format string is https://contoso.com/obsoletion-warnings/{0}. + + + + Specifies that the method or property will ensure that the listed field and property members have not-null values. + + + + + Initializes the attribute with a field or property member. + + The field or property member that is promised to be not-null. + + + + Initializes the attribute with the list of field and property members. + + The list of field and property members that are promised to be not-null. + + + + Gets field or property member names. + + + + + Specifies that the method or property will ensure that the listed field and property + members have not-null values when returning with the specified return value condition. + + + + + Initializes the attribute with the specified return value condition and a field or property member. + + The return value condition. If the method returns this value, the associated parameter will not be null. + The field or property member that is promised to be not-null. + + + + Initializes the attribute with the specified return value condition and list of field and property members. + + The return value condition. If the method returns this value, the associated parameter will not be null. + The list of field and property members that are promised to be not-null. + + + + Gets the return value condition. + + + + + Gets field or property member names. + + + + + Specifies that this constructor sets all required members for the current type, + and callers do not need to set any required members themselves. + + + + + Specifies the syntax used in a string. + + + + + Initializes the with the identifier of the syntax used. + + The syntax identifier. + + + Initializes the with the identifier of the syntax used. + The syntax identifier. + Optional arguments associated with the specific syntax employed. + + + Gets the identifier of the syntax used. + + + Optional arguments associated with the specific syntax employed. + + + The syntax identifier for strings containing composite formats for string formatting. + + + The syntax identifier for strings containing date format specifiers. + + + The syntax identifier for strings containing date and time format specifiers. + + + The syntax identifier for strings containing format specifiers. + + + The syntax identifier for strings containing format specifiers. + + + The syntax identifier for strings containing JavaScript Object Notation (JSON). + + + The syntax identifier for strings containing numeric format specifiers. + + + The syntax identifier for strings containing regular expressions. + + + The syntax identifier for strings containing time format specifiers. + + + The syntax identifier for strings containing format specifiers. + + + The syntax identifier for strings containing URIs. + + + The syntax identifier for strings containing XML. + + + + Used to indicate a byref escapes and is not scoped. + + + + There are several cases where the C# compiler treats a as implicitly + - where the compiler does not allow the to escape the method. + + + For example: + + for instance methods. + parameters that refer to types. + parameters. + + + + This attribute is used in those instances where the should be allowed to escape. + + + Applying this attribute, in any form, has impact on consumers of the applicable API. 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IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/Assets/Packages/System.Threading.Channels.8.0.0/LICENSE.TXT.meta b/Assets/Packages/System.Threading.Channels.8.0.0/LICENSE.TXT.meta new file mode 100644 index 0000000..3d9bab4 --- /dev/null +++ b/Assets/Packages/System.Threading.Channels.8.0.0/LICENSE.TXT.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 42b0522a67ddb6c49bdca098f7ea442f +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Packages/System.Threading.Channels.8.0.0/PACKAGE.md b/Assets/Packages/System.Threading.Channels.8.0.0/PACKAGE.md new file mode 100644 index 0000000..f022aaf --- /dev/null +++ b/Assets/Packages/System.Threading.Channels.8.0.0/PACKAGE.md @@ -0,0 +1,73 @@ +## About + + + +The `System.Threading.Channels` library provides types for passing data asynchronously between producers and consumers. + +## Key Features + + + +* Abstractions representing channels for one or more producers to publish data to one or more consumers +* APIs focused on asynchronous production and consumption of data +* Factory methods for producing multiple kinds of channels + +## How to Use + + + +```C# +using System; +using System.Threading.Channels; +using System.Threading.Tasks; + +Channel channel = Channel.CreateUnbounded(); + +Task producer = Task.Run(async () => +{ + int i = 0; + while (true) + { + channel.Writer.TryWrite(i++); + await Task.Delay(TimeSpan.FromSeconds(1)); + } +}); + +Task consumer = Task.Run(async () => +{ + await foreach (int value in channel.Reader.ReadAllAsync()) + { + Console.WriteLine(value); + } +}); + +await Task.WhenAll(producer, consumer); +``` + +## Main Types + + + +The main types provided by this library are: + +* `System.Threading.Channel` +* `System.Threading.Channel` + +## Additional Documentation + + + +* [Overview](https://devblogs.microsoft.com/dotnet/an-introduction-to-system-threading-channels/) +* [API documentation](https://learn.microsoft.com/dotnet/api/system.threading.channels) + +## Related Packages + + + +https://www.nuget.org/packages/System.Threading.Tasks.Dataflow/ + +## Feedback & Contributing + + + +System.Threading.Channels is released as open source under the [MIT license](https://licenses.nuget.org/MIT). Bug reports and contributions are welcome at [the GitHub repository](https://github.com/dotnet/runtime). \ No newline at end of file diff --git a/Assets/Packages/System.Threading.Channels.8.0.0/PACKAGE.md.meta b/Assets/Packages/System.Threading.Channels.8.0.0/PACKAGE.md.meta new file mode 100644 index 0000000..02e1076 --- /dev/null +++ b/Assets/Packages/System.Threading.Channels.8.0.0/PACKAGE.md.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 85953046d39d9b742a1649960fabb1ae +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Packages/System.Threading.Channels.8.0.0/System.Threading.Channels.nuspec b/Assets/Packages/System.Threading.Channels.8.0.0/System.Threading.Channels.nuspec new file mode 100644 index 0000000..25dabf1 --- /dev/null +++ b/Assets/Packages/System.Threading.Channels.8.0.0/System.Threading.Channels.nuspec @@ -0,0 +1,34 @@ + + + + System.Threading.Channels + 8.0.0 + Microsoft + MIT + https://licenses.nuget.org/MIT + Icon.png + PACKAGE.md + https://dot.net/ + Provides types for passing data between producers and consumers. + +Commonly Used Types: +System.Threading.Channel +System.Threading.Channel<T> + https://go.microsoft.com/fwlink/?LinkID=799421 + © Microsoft Corporation. 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The author hereby disclaims copyright to this source + +License for Fast CRC Computation +-------------------------------------- + +https://github.com/intel/isa-l/blob/33a2d9484595c2d6516c920ce39a694c144ddf69/crc/crc32_ieee_by4.asm +https://github.com/intel/isa-l/blob/33a2d9484595c2d6516c920ce39a694c144ddf69/crc/crc64_ecma_norm_by8.asm + +Copyright(c) 2011-2015 Intel Corporation All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + * Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in + the documentation and/or other materials provided with the + distribution. + * Neither the name of Intel Corporation nor the names of its + contributors may be used to endorse or promote products derived + from this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. 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+ + Gets or sets the maximum number of items the bounded channel may store. + + + Gets or sets the behavior incurred by write operations when the channel is full. + + + Provides static methods for creating channels. + + + Creates a channel with the specified maximum capacity. + The maximum number of items the channel may store. + Specifies the type of data in the channel. + The created channel. + + + Creates a channel with the specified maximum capacity. + Options that guide the behavior of the channel. + Specifies the type of data in the channel. + The created channel. + + + Creates a channel subject to the provided options. + Options that guide the behavior of the channel. + Delegate that will be called when item is being dropped from channel. See . + Specifies the type of data in the channel. + The created channel. + + + Creates an unbounded channel usable by any number of readers and writers concurrently. + The type of data in the channel. + The created channel. + + + Creates an unbounded channel subject to the provided options. + Options that guide the behavior of the channel. + Specifies the type of data in the channel. + The created channel. + + + Provides a base class for channels that support reading and writing elements of type . + Specifies the type of data readable and writable in the channel. + + + Initializes an instance of the class. + + + Provides a base class for channels that support reading elements of type and writing elements of type . + Specifies the type of data that may be written to the channel. + Specifies the type of data that may be read from the channel. + + + Initializes an instance of the class. + + + Implicit cast from a to its readable half. + The being cast. + The readable half. + + + Implicit cast from a to its writable half. + The being cast. + The writable half. + + + Gets the readable half of this channel. + + + Gets the writable half of this channel. + + + Exception thrown when a channel is used after it's been closed. + + + Initializes a new instance of the class. + + + Initializes a new instance of the class. + The exception that is the cause of this exception. + + + Initializes a new instance of the class with serialized data. + The object that holds the serialized object data. + The contextual information about the source or destination. + + + Initializes a new instance of the class. + The message that describes the error. + + + Initializes a new instance of the class. + The message that describes the error. + The exception that is the cause of this exception. + + + Provides options that control the behavior of channel instances. + + + Initializes an instance of the class. + + + + if operations performed on a channel may synchronously invoke continuations subscribed to + notifications of pending async operations; if all continuations should be invoked asynchronously. + + + + readers from the channel guarantee that there will only ever be at most one read operation at a time; + if no such constraint is guaranteed. + + + + if writers to the channel guarantee that there will only ever be at most one write operation + at a time; if no such constraint is guaranteed. + + + Provides a base class for reading from a channel. + Specifies the type of data that may be read from the channel. + + + Initializes an instance of the class. + + + Creates an that enables reading all of the data from the channel. + The cancellation token to use to cancel the enumeration. If data is immediately ready for reading, then that data may be yielded even after cancellation has been requested. + The created async enumerable. + + + Asynchronously reads an item from the channel. + A used to cancel the read operation. + A that represents the asynchronous read operation. + + + Attempts to peek at an item from the channel. + The peeked item, or a default value if no item could be peeked. + + if an item was read; otherwise, . + + + Attempts to read an item from the channel. + The read item, or a default value if no item could be read. + + if an item was read; otherwise, . + + + Returns a that will complete when data is available to read. + A used to cancel the wait operation. + + A that will complete with a result when data is available to read + or with a result when no further data will ever be available to be read due to the channel completing successfully. + If the channel completes with an exception, the task will also complete with an exception. + + + + Gets a value that indicates whether is available for use on this instance. + + + Gets a value that indicates whether is available for use on this instance. + + if peeking is supported by this channel instance; otherwise. + + + Gets a that completes when no more data will ever + be available to be read from this channel. + + + Gets the current number of items available from this channel reader. + Counting is not supported on this instance. + + + Provides a base class for writing to a channel. + Specifies the type of data that may be written to the channel. + + + Initializes an instance of the class. + + + Mark the channel as being complete, meaning no more items will be written to it. + Optional Exception indicating a failure that's causing the channel to complete. + The channel has already been marked as complete. + + + Attempts to mark the channel as being completed, meaning no more data will be written to it. + An indicating the failure causing no more data to be written, or null for success. + + if this operation successfully completes the channel; otherwise, if the channel could not be marked for completion, + for example due to having already been marked as such, or due to not supporting completion. + . + + + Attempts to write the specified item to the channel. + The item to write. + + if the item was written; otherwise, . + + + Returns a that will complete when space is available to write an item. + A used to cancel the wait operation. + A that will complete with a result when space is available to write an item + or with a result when no further writing will be permitted. + + + Asynchronously writes an item to the channel. + The value to write to the channel. + A used to cancel the write operation. + A that represents the asynchronous write operation. + + + Provides options that control the behavior of unbounded instances. + + + Initializes a new instance of the class. + + + \ No newline at end of file diff --git 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