热更流程完成
This commit is contained in:
@@ -1,4 +1,4 @@
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using UnityEditor;
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using UnityEditor;
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using UnityEngine;
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using YooAsset.Editor;
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using YooAsset;
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@@ -1,4 +1,4 @@
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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@@ -43,7 +43,7 @@ public class CopyHotDll
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HybridCLR.Editor.Commands.CompileDllCommand.CompileDllActiveBuildTarget();
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string sourceDir = $"{Application.dataPath.Replace("/Assets", "")}/HybridCLRData/AssembliesPostIl2CppStrip/{UnityEditor.EditorUserBuildSettings.activeBuildTarget}/";
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string destDir = $"{Application.dataPath}/GameRes/Main/HotUpdateDll/";
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foreach (string dll in Boot.Inst.DepDlls)
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foreach (string dll in HotDllLoader.Inst.DepDlls)
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{
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string sourcePath = $"{sourceDir}/{dll}";
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string destPath = $"{destDir}/{dll}.bytes";
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@@ -1,18 +1,14 @@
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using Cysharp.Threading.Tasks;
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using System.Collections.Generic;
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using UnityEngine;
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using YooAsset;
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using static UnityEngine.Rendering.VirtualTexturing.Debugging;
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public class Boot : SingletonMono<Boot>
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public class Boot : MonoBehaviour
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{
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public List<string> DepDlls = new List<string>()
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{
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"mscorlib.dll",
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"System.dll",
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"System.Core.dll",
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"Mirror.dll"
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};
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public GameObject MainUICanvas;
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public Camera UICamera;
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public Camera MainCamera;
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public EPlayMode PlayMode = EPlayMode.EditorSimulateMode;
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void Awake()
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{
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@@ -21,6 +17,9 @@ public class Boot : SingletonMono<Boot>
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#endif
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Application.targetFrameRate = 60;
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Application.runInBackground = true;
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DontDestroyOnLoad(MainUICanvas);
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DontDestroyOnLoad(UICamera);
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DontDestroyOnLoad(MainCamera);
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}
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async void Start()
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{
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@@ -28,10 +27,14 @@ public class Boot : SingletonMono<Boot>
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GameManager.Inst.MainUICanvas = MainUICanvas;
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bool updateSuccess = await PatchManager.Inst.StartOperation(PlayMode);
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if (updateSuccess)
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EnterGame();
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await EnterGame();
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}
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private void EnterGame()
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private async UniTask EnterGame()
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{
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Debug.Log("EnterGame");
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var assetHandle = YooAssets.TryGetPackage("Main").LoadSceneAsync("Test");
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await assetHandle.ToUniTask();
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if (assetHandle.Status == EOperationStatus.Succeed)
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assetHandle.ActivateScene();
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}
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}
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@@ -1,3 +1,4 @@
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using Cysharp.Threading.Tasks;
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using HybridCLR;
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using System.Collections.Generic;
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using System.Linq;
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@@ -7,26 +8,34 @@ using YooAsset;
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public class HotDllLoader : Singleton<HotDllLoader>
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{
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public void LoadDll(ResourcePackage package, string dll)
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public List<string> DepDlls = new List<string>()
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{
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"mscorlib.dll",
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"System.dll",
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"System.Core.dll",
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};
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public async UniTask LoadDll(ResourcePackage package, string dll)
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{
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if (package.GetAssetInfo(dll).Error == string.Empty)
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{
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AssetHandle handle = package.LoadAssetSync<TextAsset>(dll);
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AssetHandle handle = package.LoadAssetAsync<TextAsset>(dll);
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await handle.ToUniTask();
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#if UNITY_EDITOR
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Assembly hotUpdateAss = System.AppDomain.CurrentDomain.GetAssemblies().First(a => a.GetName().Name == dll.Replace(".dll", ""));
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#else
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Assembly hotUpdateAss = Assembly.Load((handle.AssetObject as TextAsset).bytes);
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#endif
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Debug.Log($"<EFBFBD><EFBFBD><EFBFBD><EFBFBD>{dll}");
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Debug.Log($"加载{dll}");
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}
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}
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public void LoadDepDll(ResourcePackage package, List<string> dlls)
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public async UniTask LoadDepDll(ResourcePackage package)
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{
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foreach (string dll in dlls)
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foreach (string dll in DepDlls)
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{
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if (package.GetAssetInfo(dll).Error == string.Empty)
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{
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AssetHandle handle = package.LoadAssetSync<TextAsset>(dll);
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AssetHandle handle = package.LoadAssetAsync<TextAsset>(dll);
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await handle.ToUniTask();
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RuntimeApi.LoadMetadataForAOTAssembly((handle.AssetObject as TextAsset).bytes, HomologousImageMode.SuperSet);
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}
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}
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@@ -26,122 +26,38 @@ public class MainOperation
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public async UniTask Execute()
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{
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PatchEvent.UpdateProgress(0f);
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InitializationOperation initializationOperation = await operation.InitializePackage();
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//<2F><>ʼ<EFBFBD><CABC>ʧ<EFBFBD><CAA7>
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if (initializationOperation.Status != EOperationStatus.Succeed)
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{
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MessageBox.Show()
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.SetTitle(operation.data.packageName)
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.SetContent($"{initializationOperation.Error}")
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.AddButton("<22>˳<EFBFBD>", (box) => { Application.Quit(); });
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return;
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}
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PatchEvent.UpdateStatus($"<22><>ʼ<EFBFBD><CABC><EFBFBD>ɹ<EFBFBD>{operation.data.packageName}");
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Debug.Log($"<22><>ʼ<EFBFBD><CABC><EFBFBD>ɹ<EFBFBD>{operation.data.packageName}");
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var PackageVersionOperation = await operation.RequestPackageVersion();
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if (PackageVersionOperation.Status != EOperationStatus.Succeed)
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{
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MessageBox.Show()
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.SetTitle(operation.data.packageName)
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.SetContent($"{PackageVersionOperation.Error}")
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.AddButton("<22>˳<EFBFBD>", (box) => { Application.Quit(); });
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return;
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}
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operation.packageVersion = PackageVersionOperation.PackageVersion;
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PatchEvent.UpdateStatus($"<22><>ȡ<EFBFBD>汾<EFBFBD>ɹ<EFBFBD>{operation.data.packageName}");
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Debug.Log($"<22><>ȡ<EFBFBD>汾<EFBFBD>ɹ<EFBFBD>{operation.data.packageName}<7D><>{operation.packageVersion}");
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var PackageManifestOperation = await operation.UpdatePackageManifest();
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if (PackageManifestOperation.Status != EOperationStatus.Succeed)
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{
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MessageBox.Show()
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.SetTitle(operation.data.packageName)
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.SetContent($"{PackageManifestOperation.Error}")
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.AddButton("<22>˳<EFBFBD>", (box) => { Application.Quit(); });
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return;
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}
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var DownloaderOperation = operation.CreateDownloader();
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if (DownloaderOperation.TotalDownloadCount == 0)
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{
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operation.SaveVersionToCache();
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PatchEvent.UpdateStatus($"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>{operation.data.packageName}");
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Debug.Log($"<22><><EFBFBD><EFBFBD>{operation.data.packageName}<7D><><EFBFBD>ɣ<EFBFBD><C9A3>汾<EFBFBD><E6B1BE>{operation.packageVersion}");
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return;
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}
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else
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if (!await operation.InitializePackage()) return;
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if (!await operation.RequestPackageVersion()) return;
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if (!await operation.UpdatePackageManifest()) return;
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if (operation.CreateDownloader())
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{
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if (autoDownload)
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{
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if (!await Download(DownloaderOperation)) return;
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if (!await operation.DownloadPackageFiles()) return;
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}
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else
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{
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var completionSource = new UniTaskCompletionSource<bool>();
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MessageBox.Show()
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.SetTitle(operation.data.packageName)
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.SetContent($"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դ<EFBFBD><D4B4><EFBFBD><EFBFBD>\n{operation.GetCachedPackageVersion()}=>{operation.packageVersion}: {DownloaderOperation.TotalDownloadBytes / 1024f / 1024f:F1}MB")
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.AddButton("<22><><EFBFBD><EFBFBD>", async (box) =>
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{
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bool success = await Download(DownloaderOperation);
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completionSource.TrySetResult(success);
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})
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.AddButton("<22><><EFBFBD><EFBFBD>", (box) =>
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{
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DownloaderOperation.CancelDownload();
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completionSource.TrySetResult(true);
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})
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.AddButton("<22>˳<EFBFBD>", (box) =>
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{
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completionSource.TrySetResult(false);
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Application.Quit();
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});
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bool shouldContinue = await completionSource.Task;
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if (!shouldContinue) return;
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if (!await operation.CheckDownloadOrSkip()) return;
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}
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var ClearCacheFilesOperation = await operation.ClearCacheBundle();
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if (ClearCacheFilesOperation.Status != EOperationStatus.Succeed)
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{
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MessageBox.Show()
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.SetTitle(operation.data.packageName)
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.SetContent($"{ClearCacheFilesOperation.Error}")
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.AddButton("<22>˳<EFBFBD>", (box) => { Application.Quit(); });
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return;
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}
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operation.SaveVersionToCache();
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PatchEvent.UpdateStatus($"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>{operation.data.packageName}");
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Debug.Log($"<22><><EFBFBD><EFBFBD>{operation.data.packageName}<7D><><EFBFBD>ɣ<EFBFBD><C9A3>汾<EFBFBD><E6B1BE>{operation.packageVersion}");
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}
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}
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public async UniTask<bool> Download(DownloaderOperation downloaderOperation)
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{
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if (!await operation.DownloadPackageFiles())
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{
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MessageBox.Show()
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.SetTitle(operation.data.packageName)
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.SetContent($"{downloaderOperation.Error}")
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.AddButton("<22>˳<EFBFBD>", (box) => { Application.Quit(); });
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return false;
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}
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return true;
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if (!await operation.ClearCacheBundle()) return;
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operation.SaveVersionToCache();
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}
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private void OnDownloadUpdate(DownloadUpdateData downloadUpdateData)
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{
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float progress = (float)downloadUpdateData.CurrentDownloadBytes / downloadUpdateData.TotalDownloadBytes;
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string sizeText = $"{(downloadUpdateData.CurrentDownloadBytes / 1024f / 1024f):F1}MB / {(downloadUpdateData.TotalDownloadBytes / 1024f / 1024f):F1}MB";
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PatchEvent.UpdateProgress(progress);
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PatchEvent.UpdateDownloadSize(sizeText);
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PatchEvent.UpdateStatus($"{data.packageName} <EFBFBD><EFBFBD>Դ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>...");
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PatchEvent.UpdateStatus($"{data.packageName} 资源下载中...");
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}
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private void OnDownloadFinish(DownloaderFinishData downloaderFinishData)
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{
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PatchEvent.UpdateStatus("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
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PatchEvent.UpdateStatus("下载完成");
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}
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private void OnDownloadError(DownloadErrorData downloadErrorData)
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{
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PatchEvent.UpdateStatus($"<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʧ<EFBFBD><EFBFBD>:{downloadErrorData.FileName}\n{downloadErrorData.ErrorInfo}");
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PatchEvent.UpdateStatus($"下载失败:{downloadErrorData.FileName}\n{downloadErrorData.ErrorInfo}");
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}
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}
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@@ -11,6 +11,8 @@ public class PatchManager : Singleton<PatchManager>
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MainOperation _mainOperation = new MainOperation(playMode);
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await _mainOperation.Execute();
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await HotDllLoader.Inst.LoadDepDll(YooAssets.GetPackage("Main"));
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await HotDllLoader.Inst.LoadDll(YooAssets.GetPackage("Main"), "GameScripts.Main");
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return true;
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}
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@@ -28,8 +28,8 @@ public class PatchOperation
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this.data = data;
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PkgVersionKey = $"{Application.productName}_{data.packageName}";
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}
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#region <EFBFBD><EFBFBD>ʼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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public async UniTask<InitializationOperation> InitializePackage()
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#region 初始化相关
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public async UniTask<bool> InitializePackage()
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{
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package = YooAssets.TryGetPackage(data.packageName);
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if (package == null)
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@@ -56,7 +56,19 @@ public class PatchOperation
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break;
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}
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await initializationOperation.ToUniTask();
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return initializationOperation;
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if (initializationOperation.Status != EOperationStatus.Succeed)
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{
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MessageBox.Show()
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.SetTitle($"{data.packageName}初始化")
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.SetContent($"{initializationOperation.Error}")
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.AddButton("退出", (box) => { Application.Quit(); });
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}
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else
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{
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PatchEvent.UpdateStatus($"初始化成功{data.packageName}");
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Debug.Log($"初始化成功{data.packageName}");
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}
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return initializationOperation.Status == EOperationStatus.Succeed;
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}
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private InitializationOperation InitializeEditorMode(ResourcePackage package)
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{
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@@ -79,14 +91,14 @@ public class PatchOperation
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FileSystemParameters buildinFileSystemParams = null;
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if (data.useBuildinFileSystem)
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{
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// ע<EFBFBD>⣺<EFBFBD><EFBFBD><EFBFBD>ò<EFBFBD><EFBFBD><EFBFBD>COPY_BUILDIN_PACKAGE_MANIFEST<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Գ<EFBFBD>ʼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>嵥<EFBFBD><EFBFBD>ɳ<EFBFBD><EFBFBD>Ŀ¼
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// 注意:设置参数COPY_BUILDIN_PACKAGE_MANIFEST,可以初始化的时候拷贝内置清单到沙盒目录
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buildinFileSystemParams = FileSystemParameters.CreateDefaultBuildinFileSystemParameters();
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buildinFileSystemParams.AddParameter(FileSystemParametersDefine.COPY_BUILDIN_PACKAGE_MANIFEST, true);
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}
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string defaultHostServer = GetHostServerURL();
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string fallbackHostServer = GetHostServerURL();
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IRemoteServices remoteServices = new RemoteServices(defaultHostServer, fallbackHostServer);
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// ע<EFBFBD>⣺<EFBFBD><EFBFBD><EFBFBD>ò<EFBFBD><EFBFBD><EFBFBD>INSTALL_CLEAR_MODE<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǰ<EFBFBD>װ<EFBFBD><EFBFBD>ʱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>嵥<EFBFBD>ļ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>⡣
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// 注意:设置参数INSTALL_CLEAR_MODE,可以解决覆盖安装的时候将拷贝的内置清单文件清理的问题。
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var cacheFileSystemParams = FileSystemParameters.CreateDefaultCacheFileSystemParameters(remoteServices);
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cacheFileSystemParams.AddParameter(FileSystemParametersDefine.INSTALL_CLEAR_MODE, EOverwriteInstallClearMode.ClearAllManifestFiles);
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@@ -102,7 +114,7 @@ public class PatchOperation
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var createParameters = new WebPlayModeParameters();
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string defaultHostServer = GetHostServerURL();
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string fallbackHostServer = GetHostServerURL();
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string packageRoot = $"{WeChatWASM.WX.env.USER_DATA_PATH}/__GAME_FILE_CACHE"; //ע<EFBFBD>⣺<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ¼<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĵ˴<EFBFBD><EFBFBD><EFBFBD>
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string packageRoot = $"{WeChatWASM.WX.env.USER_DATA_PATH}/__GAME_FILE_CACHE"; //注意:如果有子目录,请修改此处!
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IRemoteServices remoteServices = new RemoteServices(defaultHostServer, fallbackHostServer);
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createParameters.WebServerFileSystemParameters = WechatFileSystemCreater.CreateFileSystemParameters(packageRoot, remoteServices);
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return package.InitializeAsync(createParameters);
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@@ -157,13 +169,29 @@ public class PatchOperation
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return $"{_fallbackHostServer}/{fileName}";
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}
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}
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#endregion <EFBFBD><EFBFBD>ʼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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#region <EFBFBD>汾<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դ<EFBFBD>嵥<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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public async UniTask<RequestPackageVersionOperation> RequestPackageVersion()
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#endregion 初始化相关
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#region 版本和资源清单相关
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public async UniTask<bool> RequestPackageVersion(bool showBox = true)
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{
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var operation = package.RequestPackageVersionAsync(true, 1);
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var operation = package.RequestPackageVersionAsync(true, 5);
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await operation.ToUniTask();
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return operation;
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if (operation.Status != EOperationStatus.Succeed)
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{
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if (showBox)
|
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{
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MessageBox.Show()
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.SetTitle($"{data.packageName}请求版本")
|
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.SetContent($"{operation.Error}")
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.AddButton("退出", (box) => { Application.Quit(); });
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}
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}
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else
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{
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packageVersion = operation.PackageVersion;
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PatchEvent.UpdateStatus($"获取版本成功{data.packageName}");
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Debug.Log($"获取版本成功{data.packageName}:{packageVersion}");
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}
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return operation.Status == EOperationStatus.Succeed;
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}
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public async Task<string> GetBuildinPackageVersion()
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{
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@@ -194,37 +222,101 @@ public class PatchOperation
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PlayerPrefs.SetString(PkgVersionKey, packageVersion);
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PlayerPrefs.Save();
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#endif
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PatchEvent.UpdateStatus($"更新完成{data.packageName}");
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Debug.Log($"更新{data.packageName}完成,版本号{packageVersion}");
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}
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public async UniTask<UpdatePackageManifestOperation> UpdatePackageManifest()
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public async UniTask<bool> UpdatePackageManifest(bool showBox = true)
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{
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var operation = package.UpdatePackageManifestAsync(packageVersion,5);
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var operation = package.UpdatePackageManifestAsync(packageVersion,10);
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await operation.ToUniTask();
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return operation;
|
||||
if (operation.Status != EOperationStatus.Succeed)
|
||||
{
|
||||
if (showBox)
|
||||
{
|
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MessageBox.Show()
|
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.SetTitle($"{data.packageName}更新清单")
|
||||
.SetContent($"{operation.Error}")
|
||||
.AddButton("退出", (box) => { Application.Quit(); });
|
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}
|
||||
}
|
||||
else
|
||||
{
|
||||
PatchEvent.UpdateStatus($"获取资源清单成功{data.packageName}");
|
||||
Debug.Log($"获取资源清单成功{data.packageName}");
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||||
}
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||||
return operation.Status == EOperationStatus.Succeed;
|
||||
}
|
||||
#endregion <EFBFBD>汾<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դ<EFBFBD>嵥<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
#region <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
public ResourceDownloaderOperation CreateDownloader()
|
||||
#endregion 版本和资源清单相关
|
||||
#region 下载相关
|
||||
public bool CreateDownloader()
|
||||
{
|
||||
downloader = package.CreateResourceDownloader(data.downloadingMaxNum, data.failedTryAgain);
|
||||
downloader.DownloadErrorCallback = data.downloadError;
|
||||
downloader.DownloadFinishCallback = data.downloadFinish;
|
||||
downloader.DownloadUpdateCallback = data.downloadUpdate;
|
||||
return downloader;
|
||||
if (downloader.TotalDownloadCount == 0) return false;
|
||||
return true;
|
||||
}
|
||||
public async UniTask<bool> DownloadPackageFiles()
|
||||
public async UniTask<bool> CheckDownloadOrSkip()
|
||||
{
|
||||
var completionSource = new UniTaskCompletionSource<bool>();
|
||||
MessageBox.Show()
|
||||
.SetTitle($"{data.packageName}发现更新")
|
||||
.SetContent($"发现资源更新\n{GetCachedPackageVersion()}=>{packageVersion}: {downloader.TotalDownloadBytes / 1024f / 1024f:F1}MB")
|
||||
.AddButton("下载", async (box) =>
|
||||
{
|
||||
bool success = await DownloadPackageFiles();
|
||||
completionSource.TrySetResult(success);
|
||||
})
|
||||
.AddButton("跳过", (box) =>
|
||||
{
|
||||
downloader.CancelDownload();
|
||||
completionSource.TrySetResult(true);
|
||||
})
|
||||
.AddButton("退出", (box) =>
|
||||
{
|
||||
completionSource.TrySetResult(false);
|
||||
Application.Quit();
|
||||
});
|
||||
bool shouldContinue = await completionSource.Task;
|
||||
return shouldContinue;
|
||||
}
|
||||
public async UniTask<bool> DownloadPackageFiles(bool showBox = true)
|
||||
{
|
||||
if (downloader.TotalDownloadCount == 0)
|
||||
return true;
|
||||
Debug.Log($"{data.packageName} DownloadPackageFiles {downloader.TotalDownloadCount}");
|
||||
downloader.BeginDownload();
|
||||
await downloader.ToUniTask();
|
||||
if (downloader.Status != EOperationStatus.Succeed)
|
||||
{
|
||||
if (showBox)
|
||||
{
|
||||
MessageBox.Show()
|
||||
.SetTitle($"{data.packageName}下载文件")
|
||||
.SetContent($"{downloader.Error}")
|
||||
.AddButton("退出", (box) => { Application.Quit(); });
|
||||
}
|
||||
return false;
|
||||
}
|
||||
return downloader.Status == EOperationStatus.Succeed;
|
||||
}
|
||||
public async UniTask<ClearCacheFilesOperation> ClearCacheBundle()
|
||||
public async UniTask<bool> ClearCacheBundle(bool showBox = true)
|
||||
{
|
||||
var operation = package.ClearCacheFilesAsync(EFileClearMode.ClearUnusedBundleFiles);
|
||||
await operation.ToUniTask();
|
||||
return operation;
|
||||
if (operation.Status != EOperationStatus.Succeed)
|
||||
{
|
||||
if (showBox)
|
||||
{
|
||||
MessageBox.Show()
|
||||
.SetTitle($"{data.packageName}清除缓存")
|
||||
.SetContent($"{operation.Error}")
|
||||
.AddButton("退出", (box) => { Application.Quit(); });
|
||||
}
|
||||
}
|
||||
return operation.Status == EOperationStatus.Succeed;
|
||||
}
|
||||
#endregion <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
#endregion 下载相关
|
||||
}
|
||||
|
||||
@@ -23,46 +23,27 @@ public class PreloadOperation
|
||||
#if !UNITY_EDITOR
|
||||
CheckIsOffline();
|
||||
#endif
|
||||
InitializationOperation initializationOperation = await operation.InitializePackage();
|
||||
//<2F><>ʼ<EFBFBD><CABC>ʧ<EFBFBD><CAA7>
|
||||
if (initializationOperation.Status != EOperationStatus.Succeed)
|
||||
{
|
||||
MessageBox.Show()
|
||||
.SetTitle(operation.data.packageName)
|
||||
.SetContent($"{initializationOperation.Error}")
|
||||
.AddButton("<22>˳<EFBFBD>", (box) => { Application.Quit(); });
|
||||
return;
|
||||
}
|
||||
Debug.Log($"<22><>ʼ<EFBFBD><CABC><EFBFBD>ɹ<EFBFBD>{operation.data.packageName}");
|
||||
if (!await operation.InitializePackage()) return;
|
||||
var version = await GetBestPackageVersion();
|
||||
#if UNITY_EDITOR
|
||||
var PackageVersionOperation = await operation.RequestPackageVersion();
|
||||
version = PackageVersionOperation.PackageVersion;
|
||||
if (!await operation.RequestPackageVersion()) return;
|
||||
version = operation.packageVersion;
|
||||
#endif
|
||||
//<EFBFBD><EFBFBD>ȡ<EFBFBD>汾ʧ<EFBFBD><EFBFBD>
|
||||
//获取版本失败
|
||||
if (version == null)
|
||||
{
|
||||
MessageBox.Show()
|
||||
.SetTitle(operation.data.packageName)
|
||||
.SetContent("<EFBFBD><EFBFBD>ȡ<EFBFBD>汾ʧ<EFBFBD><EFBFBD>")
|
||||
.AddButton("<EFBFBD>˳<EFBFBD>", (box) => { Application.Quit(); });
|
||||
.SetTitle($"{operation.data.packageName}获取版本")
|
||||
.SetContent("获取版本失败")
|
||||
.AddButton("退出", (box) => { Application.Quit(); });
|
||||
return;
|
||||
}
|
||||
operation.packageVersion = version;
|
||||
Debug.Log($"<22><>ȡ<EFBFBD>汾<EFBFBD>ɹ<EFBFBD>{operation.data.packageName}<7D><>{version}");
|
||||
UpdatePackageManifestOperation updatePackageManifest = await operation.UpdatePackageManifest();
|
||||
//<2F><>ȡ<EFBFBD><C8A1>Դ<EFBFBD>嵥ʧ<E5B5A5><CAA7>
|
||||
if (updatePackageManifest.Status != EOperationStatus.Succeed)
|
||||
{
|
||||
MessageBox.Show()
|
||||
.SetTitle(operation.data.packageName)
|
||||
.SetContent(updatePackageManifest.Error)
|
||||
.AddButton("<22>˳<EFBFBD>", (box) => { Application.Quit(); });
|
||||
return;
|
||||
}
|
||||
if (!await operation.UpdatePackageManifest()) return;
|
||||
await HotDllLoader.Inst.LoadDll(YooAssets.GetPackage("Preload"), "GameScripts.Preload");
|
||||
await LoadAndShowPatchWindow();
|
||||
GameManager.Inst.MainUICanvas.transform.Find("InitBg").gameObject.SetActive(false);
|
||||
_ = UpdatePreloadPackage();
|
||||
|
||||
}
|
||||
void CheckIsOffline()
|
||||
{
|
||||
@@ -91,41 +72,17 @@ public class PreloadOperation
|
||||
await assetHandle.ToUniTask();
|
||||
if (assetHandle.Status == EOperationStatus.Succeed)
|
||||
GameObject.Instantiate(assetHandle.AssetObject, GameManager.Inst.MainUICanvas.transform);
|
||||
Debug.Log("创建热更信息界面");
|
||||
}
|
||||
private async UniTask UpdatePreloadPackage()
|
||||
{
|
||||
var PackageVersionOperation = await operation.RequestPackageVersion();
|
||||
if (PackageVersionOperation.Status != EOperationStatus.Succeed)
|
||||
if (!await operation.RequestPackageVersion(false)) return;
|
||||
if (!await operation.UpdatePackageManifest(false)) return;
|
||||
if (operation.CreateDownloader())
|
||||
{
|
||||
Debug.Log($"{operation.data.packageName}<7D><>̨<EFBFBD><CCA8><EFBFBD>°汾ʧ<E6B1BE>ܣ<EFBFBD>{PackageVersionOperation.Error}");
|
||||
return;
|
||||
}
|
||||
operation.packageVersion = PackageVersionOperation.PackageVersion;
|
||||
var PackageManifestOperation = await operation.UpdatePackageManifest();
|
||||
if (PackageManifestOperation.Status != EOperationStatus.Succeed)
|
||||
{
|
||||
Debug.Log($"{operation.data.packageName}<7D><>̨<EFBFBD><CCA8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դ<EFBFBD>嵥ʧ<E5B5A5>ܣ<EFBFBD>{PackageManifestOperation.Error}");
|
||||
return;
|
||||
}
|
||||
var DownloaderOperation = operation.CreateDownloader();
|
||||
if(DownloaderOperation.TotalDownloadCount == 0)
|
||||
{
|
||||
operation.SaveVersionToCache();
|
||||
Debug.Log($"<22><>̨<EFBFBD><CCA8><EFBFBD><EFBFBD>{operation.data.packageName}<7D><><EFBFBD>ɣ<EFBFBD><C9A3>汾<EFBFBD><E6B1BE>{operation.packageVersion}");
|
||||
return;
|
||||
}
|
||||
if (!await operation.DownloadPackageFiles())
|
||||
{
|
||||
Debug.Log($"{operation.data.packageName}<7D><>̨<EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD>ʧ<EFBFBD><CAA7>");
|
||||
return;
|
||||
}
|
||||
var ClearCacheFilesOperation = await operation.ClearCacheBundle();
|
||||
if (ClearCacheFilesOperation.Status != EOperationStatus.Succeed)
|
||||
{
|
||||
Debug.Log($"{operation.data.packageName}<7D><>̨<EFBFBD><CCA8><EFBFBD><EFBFBD>δʹ<CEB4>û<EFBFBD><C3BB><EFBFBD>ʧ<EFBFBD>ܣ<EFBFBD>{ClearCacheFilesOperation.Error}");
|
||||
return;
|
||||
if (!await operation.DownloadPackageFiles()) return;
|
||||
}
|
||||
if (!await operation.ClearCacheBundle()) return;
|
||||
operation.SaveVersionToCache();
|
||||
Debug.Log($"<22><>̨<EFBFBD><CCA8><EFBFBD><EFBFBD>{operation.data.packageName}<7D><><EFBFBD>ɣ<EFBFBD><C9A3>汾<EFBFBD><E6B1BE>{operation.packageVersion}");
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user