Files
TuanTuan-Engine/Assets/GameScripts/Main/UI/LoadingWindow.cs
2025-11-13 08:57:19 +08:00

20 lines
428 B
C#

using System;
using UnityEngine;
using UnityEngine.UI;
namespace Tuan.GameScripts.Main
{
public class LoadingWindow : UIBase, IProgress<float>
{
public Slider slider;
public Text progressText;
public void Report(float value)
{
slider.value = value;
progressText.text = $"{value * 100:F0}%";
Debug.Log($"{gameObject.name};{value}");
}
}
}