24 lines
477 B
C#
24 lines
477 B
C#
|
|
using UnityEngine;
|
|
|
|
public class Singleton<T> where T:class,new()
|
|
{
|
|
static T _inst;
|
|
static readonly object _lock = new object();
|
|
public static T Inst
|
|
{
|
|
get
|
|
{
|
|
lock (_lock)
|
|
{
|
|
if(_inst == null)
|
|
{
|
|
_inst = new T();
|
|
Debug.Log($"[Singleton] 创建 {typeof(T).Name} 实例");
|
|
}
|
|
return _inst;
|
|
}
|
|
}
|
|
}
|
|
}
|