Files
TuanTuan-Engine/Assets/GameScripts/Main/GameStart.cs

21 lines
596 B
C#

using Cysharp.Threading.Tasks;
using UnityEngine;
using YooAsset;
public class GameStart : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
async void Start()
{
Debug.Log("GameStart");
GamePreload.Inst.Test("call by GameStart");
await LoadSimpleR3Test();
}
async UniTask LoadSimpleR3Test()
{
AssetHandle handle = YooAssets.LoadAssetAsync<GameObject>("SimpleR3Test");
await handle;
GameObject.Instantiate(handle.AssetObject, MainUICanvas.Inst.Medium);
}
}