Files
TuanTuan-Engine/Assets/GameFramework/Runtime/Asset.cs
2025-11-12 07:04:31 +08:00

15 lines
318 B
C#

using Cysharp.Threading.Tasks;
using UnityEngine;
using YooAsset;
namespace Tuan.GameFramework
{
public class Asset : MonoBehaviour
{
async UniTask LoadAsync(string name)
{
AssetHandle handle = YooAssets.LoadAssetAsync(name);
await handle.ToUniTask();
}
}
}