37 lines
1.4 KiB
C#
37 lines
1.4 KiB
C#
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/*******************************************************************************
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Copyright © 2015-2022 PICO Technology Co., Ltd.All rights reserved.
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NOTICE:All information contained herein is, and remains the property of
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PICO Technology Co., Ltd. The intellectual and technical concepts
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contained herein are proprietary to PICO Technology Co., Ltd. and may be
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covered by patents, patents in process, and are protected by trade secret or
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copyright law. Dissemination of this information or reproduction of this
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material is strictly forbidden unless prior written permission is obtained from
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PICO Technology Co., Ltd.
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*******************************************************************************/
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using UnityEditor;
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using UnityEngine;
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namespace Pico.Platform.Editor
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{
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public class Menu
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{
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[MenuItem("PICO/Platform/Platform Settings")]
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public static void ShowNewConfig()
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{
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PicoSettings window = ScriptableObject.CreateInstance(typeof(PicoSettings)) as PicoSettings;
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window.minSize = new Vector2(400, 450);
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window.maxSize = new Vector2(400, 450);
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window.ShowUtility();
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}
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[MenuItem("PICO/Platform/PC Debug Settings")]
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public static void EditPcConfig()
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{
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var obj = PcConfigEditor.load();
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obj.name = "PC Debug Configuration";
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Selection.activeObject = obj;
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}
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}
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}
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