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VR-WuKong/Assets/ThirdParty/PostProcessing/Editor/Attributes/PostProcessingModelEditorAttribute.cs

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2025-11-14 18:44:06 +08:00
using System;
namespace UnityEditor.PostProcessing
{
public class PostProcessingModelEditorAttribute : Attribute
{
public readonly Type type;
public readonly bool alwaysEnabled;
public PostProcessingModelEditorAttribute(Type type, bool alwaysEnabled = false)
{
this.type = type;
this.alwaysEnabled = alwaysEnabled;
}
}
}