13 lines
288 B
C#
13 lines
288 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class RebuildMesh : MonoBehaviour
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{
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public Transform root;
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public Mesh meshRef;
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public Mesh meshRes;
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public List<Mesh> meshRefList = new List<Mesh>();
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public float lightMapScale;
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}
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