35 lines
683 B
C#
35 lines
683 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class KeyFrame : MonoBehaviour
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{
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public int index;
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public Transform[] points;
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public Transform viewPoint;
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// Start is called before the first frame update
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void Start()
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{
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//clip.
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}
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// Update is called once per frame
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void Update()
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{
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}
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private void OnDrawGizmos()
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{
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if(points.Length > 0)
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{
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for(int i = 0; i < points.Length - 1; ++i)
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{
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Gizmos.color = Color.red;
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Gizmos.DrawLine(points[i].position, points[i + 1].position);
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}
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}
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}
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}
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