49 lines
1.9 KiB
C#
49 lines
1.9 KiB
C#
|
|
#if !PICO_OPENXR_SDK
|
|||
|
|
/*******************************************************************************
|
|||
|
|
Copyright © 2015-2022 PICO Technology Co., Ltd.All rights reserved.
|
|||
|
|
|
|||
|
|
NOTICE:All information contained herein is, and remains the property of
|
|||
|
|
PICO Technology Co., Ltd. The intellectual and technical concepts
|
|||
|
|
contained herein are proprietary to PICO Technology Co., Ltd. and may be
|
|||
|
|
covered by patents, patents in process, and are protected by trade secret or
|
|||
|
|
copyright law. Dissemination of this information or reproduction of this
|
|||
|
|
material is strictly forbidden unless prior written permission is obtained from
|
|||
|
|
PICO Technology Co., Ltd.
|
|||
|
|
*******************************************************************************/
|
|||
|
|
|
|||
|
|
using System.Collections.Generic;
|
|||
|
|
using UnityEngine;
|
|||
|
|
|
|||
|
|
namespace Unity.XR.PXR
|
|||
|
|
{
|
|||
|
|
public class PXR_HandPoseGenerator : MonoBehaviour
|
|||
|
|
{
|
|||
|
|
|
|||
|
|
public PXR_HandPoseConfig config;
|
|||
|
|
public PXR_HandPosePreview preview;
|
|||
|
|
|
|||
|
|
//Shapes
|
|||
|
|
public ShapesRecognizer.Finger thumb = new ShapesRecognizer.Finger(HandFinger.Thumb);
|
|||
|
|
public ShapesRecognizer.Finger index = new ShapesRecognizer.Finger(HandFinger.Index);
|
|||
|
|
public ShapesRecognizer.Finger middle = new ShapesRecognizer.Finger(HandFinger.Middle);
|
|||
|
|
public ShapesRecognizer.Finger ring = new ShapesRecognizer.Finger(HandFinger.Ring);
|
|||
|
|
public ShapesRecognizer.Finger pinky = new ShapesRecognizer.Finger(HandFinger.Pinky);
|
|||
|
|
|
|||
|
|
public float shapesholdDuration = 0.09f;
|
|||
|
|
|
|||
|
|
//Bones
|
|||
|
|
public List<BonesRecognizer.BonesGroup> Bones = new List<BonesRecognizer.BonesGroup>();
|
|||
|
|
|
|||
|
|
public float bonesHoldDuration = 0.022f;
|
|||
|
|
|
|||
|
|
//Trans
|
|||
|
|
public TransRecognizer.TrackAxis trackAxis;
|
|||
|
|
public TransRecognizer.SpaceType spaceType;
|
|||
|
|
public TransRecognizer.TrackTarget trackTarget;
|
|||
|
|
|
|||
|
|
public float angleThreshold = 35f;
|
|||
|
|
public float thresholdWidth = 10f;
|
|||
|
|
public float transHoldDuration = 0.022f;
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
#endif
|