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VR-WuKong/Assets/ThirdParty/BruteForce/Scripts/BF_LightSwitch.cs

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2025-11-14 18:44:06 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BF_LightSwitch : MonoBehaviour
{
public GameObject lightScene;
public Material skyboxScene;
void OnEnable()
{
if(lightScene != null)
{
lightScene.SetActive(true);
}
if(skyboxScene != null)
{
RenderSettings.skybox = skyboxScene;
}
}
void OnDisable()
{
if (lightScene != null)
{
lightScene.SetActive(false);
}
}
}