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2025-11-13 17:40:28 +08:00
parent 962ab49609
commit 10156da245
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// Useful for Text Meshes that should face the camera.
using UnityEngine;
namespace Mirror.Examples.Common
{
[AddComponentMenu("")]
public class FaceCamera : MonoBehaviour
{
// LateUpdate so that all camera updates are finished.
void LateUpdate()
{
transform.forward = Camera.main.transform.forward;
}
}
}