Init
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@@ -0,0 +1,23 @@
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{
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"name": "IngameDebugConsole.Runtime",
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"rootNamespace": "",
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"references": [
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"Unity.InputSystem",
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"Unity.TextMeshPro"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [
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{
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"name": "com.unity.modules.androidjni",
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"expression": "",
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"define": "UNITY_ANDROID_JNI"
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}
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],
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"noEngineReferences": false
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}
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