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Assets/ThirdParty/YooAsset/2.3.17/Extension Sample/Editor/CustomCollectRules/CustomAdressRule.cs
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25
Assets/ThirdParty/YooAsset/2.3.17/Extension Sample/Editor/CustomCollectRules/CustomAdressRule.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using UnityEngine;
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using YooAsset.Editor;
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[DisplayName("定位地址: 文件名.智能尾缀")]
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public class AddressByFileNameAndExt : IAddressRule
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{
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public string GetAssetAddress(AddressRuleData data)
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{
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var ext = Path.GetExtension(data.AssetPath);
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if (ext == ".asset")
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{
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var a = UnityEditor.AssetDatabase.LoadAssetAtPath<UnityEngine.Object>(data.AssetPath);
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if (a == null) return ".errortype";
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var type = a.GetType();
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var dt = Path.GetFileNameWithoutExtension(data.AssetPath);
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return dt + $".{type.Name.ToLowerInvariant()}";
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}
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return Path.GetFileName(data.AssetPath);
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}
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}
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