This commit is contained in:
2025-11-13 17:40:28 +08:00
parent 962ab49609
commit 10156da245
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#if PICO_OPENXR_SDK
using System;
using System.Collections;
#if UNITY_XR_COMPOSITIONLAYERS
using Unity.XR.CompositionLayers;
using Unity.XR.CompositionLayers.Extensions;
using UnityEngine.XR.OpenXR.CompositionLayers;
#endif
using Unity.XR.PICO.TOBSupport;
using UnityEngine;
using UnityEngine.UI;
public class VirtualDisplayDemo_OpenXR : MonoBehaviour
{
private string tag = "VirtualDisplayDemo ----";
#if UNITY_XR_COMPOSITIONLAYERS
private CompositionLayer _overlay = null;
private TexturesExtension _sourceTextures = null;
#endif
public Text mylog;
private bool isBind = false;
private int displayId = -1;
public const int VIRTUAL_DISPLAY_FLAG_AUTO_MIRROR = 16;
public const int VIRTUAL_DISPLAY_FLAG_OWN_CONTENT_ONLY = 8;
public const int VIRTUAL_DISPLAY_FLAG_PRESENTATION = 2;
public const int VIRTUAL_DISPLAY_FLAG_PUBLIC = 1;
public const int VIRTUAL_DISPLAY_FLAG_SECURE = 4;
public const int SOURCE_KEYBOARD = 257;
public const int ACTION_DOWN = 0;
public const int ACTION_UP = 1;
public const int ACTION_MOVE = 2;
int KEYCODE_BACK = 4;
private void Awake()
{
#if UNITY_XR_COMPOSITIONLAYERS
_overlay = GetComponent<CompositionLayer>();
if (_overlay == null)
{
_overlay = gameObject.AddComponent<CompositionLayer>();
}
#endif
PXR_Enterprise.InitEnterpriseService();
}
public void showLog(string log)
{
Debug.Log(tag + log);
mylog.text = log;
}
// Start is called before the first frame update
void Start()
{
showLog("tobDemo:start");
PXR_Enterprise.BindEnterpriseService(b =>
{
showLog("Bind绑定的返回值测试" + b);
isBind = true;
PXR_Enterprise.SwitchSystemFunction(
(int)SystemFunctionSwitchEnum.SFS_BASIC_SETTING_SHOW_APP_QUIT_CONFIRM_DIALOG, (int)SwitchEnum.S_OFF,
b =>
{
// showLog("SFS_BASIC_SETTING_SHOW_APP_QUIT_CONFIRM_DIALOG" + b);
});
int flags = VIRTUAL_DISPLAY_FLAG_PUBLIC;
flags |= 1 << 6; //DisplayManager.VIRTUAL_DISPLAY_FLAG_SUPPORTS_TOUCH
flags |= 1 << 7; //DisplayManager.VIRTUAL_DISPLAY_FLAG_ROTATES_WITH_CONTENT
flags |= 1 << 8; //DisplayManager.VIRTUAL_DISPLAY_FLAG_DESTROY_CONTENT_ON_REMOVAL
flags |= VIRTUAL_DISPLAY_FLAG_OWN_CONTENT_ONLY;
#if UNITY_XR_COMPOSITIONLAYERS
StartCoroutine(CreateVirtualDisplay(flags));
#endif
showLog("CreateVirtualDisplay displayId" + displayId);
});
}
#if UNITY_XR_COMPOSITIONLAYERS
private IEnumerator CreateVirtualDisplay(int flags)
{
IntPtr surface = IntPtr.Zero;
yield return new WaitUntil(() =>
{
surface = OpenXRLayerUtility.GetLayerAndroidSurfaceObject(_overlay.GetInstanceID());
displayId = PXR_Enterprise.CreateVirtualDisplay("VirtualDisplayDemo", surface,
320, flags,720,1280);
return (surface != IntPtr.Zero);
});
}
#endif
public void OpenApp()
{
showLog("StartApp ret");
Intent m = new Intent();
m.setComponent("com.pico.myapplication", "com.pico.myapplication.MainActivity");
int ret = PXR_Enterprise.StartApp(displayId, m);
showLog("StartApp ret" + ret);
}
public void KillApp()
{
int[] args1 = {};
string[] args2 = {"com.pico.myapplication"};
PXR_Enterprise.KillAppsByPidOrPackageName(args1, args2);
}
public void ReleaseVirtualDisplay()
{
int ret = PXR_Enterprise.ReleaseVirtualDisplay(displayId);
showLog("ReleaseVirtualDisplay ret" + ret);
}
public void InjectEvent(int action, float x, float y)
{
int ret = PXR_Enterprise.InjectEvent(displayId, action, SOURCE_KEYBOARD, 720*x,1280*y);
}
public void bcak()
{
int ret = PXR_Enterprise.InjectEvent(displayId, ACTION_DOWN, SOURCE_KEYBOARD, KEYCODE_BACK);
}
}
#endif

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#if PICO_OPENXR_SDK
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
using UnityEngine.XR;
#if XRI_240
using UnityEngine.XR.Interaction.Toolkit;
#endif
#if XRI_300
using UnityEngine.XR.Interaction.Toolkit.Interactors;
#endif
public class VirtualDisplayEvent_OpenXR : MonoBehaviour, IPointerDownHandler, IPointerUpHandler, IDragHandler,
IInitializePotentialDragHandler
{
public string tag = "VirtualDisplayEvent----";
#if XRI_240||XRI_300
public XRRayInteractor xrLeftRayInteractor;
public XRRayInteractor xrRightRayInteractor;
private XRRayInteractor currentRayInteractor;
#endif
public VirtualDisplayDemo_OpenXR virtualDisplayController;
public Text mylog;
private GameObject mDisplay;
private RectTransform mDisplayTran;
private int mKeyEvent;
private const int KEYEVENT_DEFAULT = -1;
private const int KEYEVENT_DOWN = 0;
private const int KEYEVENT_UP = 1;
bool LeftState = false;
private bool mLeftTriggerPressTemp = false;
bool RightState = false;
private bool mRightTriggerPressTemp = false;
// Start is called before the first frame update
void Start()
{
mDisplay = this.gameObject;
mDisplayTran = mDisplay.GetComponent<RectTransform>();
mKeyEvent = KEYEVENT_DEFAULT;
#if XRI_240||XRI_300
currentRayInteractor = xrRightRayInteractor;
#endif
}
public void showLog(string log)
{
Debug.Log(tag + log);
mylog.text = log;
}
// Update is called once per frame
void Update()
{
InputDevices.GetDeviceAtXRNode(XRNode.LeftHand).TryGetFeatureValue(CommonUsages.isTracked, out LeftState);
InputDevices.GetDeviceAtXRNode(XRNode.RightHand)
.TryGetFeatureValue(CommonUsages.isTracked, out RightState);
if (RightState)
{
InputDevices.GetDeviceAtXRNode(XRNode.RightHand)
.TryGetFeatureValue(CommonUsages.triggerButton, out mRightTriggerPressTemp);
if (mRightTriggerPressTemp)
{
#if XRI_240||XRI_300
currentRayInteractor = xrRightRayInteractor;
#endif
}
}
else if (LeftState)
{
InputDevices.GetDeviceAtXRNode(XRNode.LeftHand)
.TryGetFeatureValue(CommonUsages.triggerButton, out mLeftTriggerPressTemp);
if (mLeftTriggerPressTemp)
{
#if XRI_240||XRI_300
currentRayInteractor = xrLeftRayInteractor;
#endif
}
}
if (mKeyEvent != KEYEVENT_DEFAULT)
{
DispatchMessageToAndroid(mKeyEvent, null);
}
}
public void OnPointerDown(PointerEventData eventData)
{
mKeyEvent = KEYEVENT_DOWN;
}
public void OnPointerUp(PointerEventData eventData)
{
mKeyEvent = KEYEVENT_UP;
}
public void OnDrag(PointerEventData eventData)
{
mKeyEvent = KEYEVENT_DOWN;
}
public void OnInitializePotentialDrag(PointerEventData eventData)
{
eventData.useDragThreshold = false;
}
private void DispatchMessageToAndroid(int actionType, PointerEventData eventData)
{
#if XRI_240||XRI_300
Vector3 eventPoint = mDisplay.transform.InverseTransformPoint(currentRayInteractor.rayEndPoint);
if (Application.platform == RuntimePlatform.Android)
{
InstrumentationInput(eventPoint, actionType);
}
else
{
float x = (eventPoint.x + mDisplayTran.sizeDelta.x / 2) / mDisplayTran.sizeDelta.x;
float y = (mDisplayTran.sizeDelta.y / 2 - eventPoint.y) / mDisplayTran.sizeDelta.y;
mKeyEvent = KEYEVENT_DEFAULT;
Debug.Log(actionType + "--->" + x + ", " + y + ", " + eventPoint.x + ", " + eventPoint.y);
}
#else
showLog("com.unity.xr.interaction.toolkit Version needs to be greater than 2.3.x");
// Debug.LogError("com.unity.xr.interaction.toolkit Version needs to be greater than 2.3.x");
#endif
}
private bool mIsUp = true;
private float mLastX, mLastY;
private void InstrumentationInput(Vector3 eventPoint, int actionType)
{
float eventX = eventPoint.x;
float eventY = eventPoint.y;
float x = (eventX + mDisplayTran.sizeDelta.x / 2) / mDisplayTran.sizeDelta.x;
float y = (mDisplayTran.sizeDelta.y / 2 - eventY) / mDisplayTran.sizeDelta.y;
if (mIsUp && (eventX == 0.0f || eventY == 0.0f || x > 0.99f || x < 0.01f || y > 0.99f || y < 0.01f))
{
//处理在屏幕外操作的问题
showLog("input--->out of the screen---1");
mKeyEvent = KEYEVENT_DEFAULT;
return;
}
if (actionType == KEYEVENT_DOWN)
{
if (mIsUp)
{
mIsUp = false;
virtualDisplayController.InjectEvent(VirtualDisplayDemo_OpenXR.ACTION_DOWN,x,y);
showLog("down--->" + x + ", " + y + ", " + eventX + ", " + eventY);
}
if (!mIsUp)
{
if (eventX == 0.0f || eventY == 0.0f || x > 0.99f || x < 0.01f || y > 0.99f || y < 0.01f)
{
//处理划出屏幕,还未抬起的问题
showLog("input--->out of the screen---2");
mIsUp = true;
mKeyEvent = KEYEVENT_DEFAULT;
virtualDisplayController.InjectEvent(VirtualDisplayDemo_OpenXR.ACTION_UP,x,y);
showLog("up--->" + mLastX + ", " + mLastY + ", " + eventX + ", " + eventY);
}
else
{
virtualDisplayController.InjectEvent(VirtualDisplayDemo_OpenXR.ACTION_MOVE,x,y);
showLog("move--->" + x + ", " + y + ", " + eventX + ", " + eventY);
}
}
}
else if (actionType == KEYEVENT_UP)
{
mIsUp = true;
mKeyEvent = KEYEVENT_DEFAULT;
virtualDisplayController.InjectEvent(VirtualDisplayDemo_OpenXR.ACTION_UP,x,y);
showLog("up--->" + x + ", " + y + ", " + eventPoint.x + ", " + eventPoint.y);
}
mLastX = x;
mLastY = y;
}
}
#endif

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#if !PICO_OPENXR_SDK
using System;
using System.Collections;
using System.Collections.Generic;
using Unity.XR.PICO.TOBSupport;
using Unity.XR.PXR;
using UnityEngine;
using UnityEngine.UI;
public class VirtualDisplayDemo : MonoBehaviour
{
private string tag = "VirtualDisplayDemo ----";
private PXR_CompositionLayer overlay = null;
public Text mylog;
private bool isBind = false;
private int displayId = -1;
public const int VIRTUAL_DISPLAY_FLAG_AUTO_MIRROR = 16;
public const int VIRTUAL_DISPLAY_FLAG_OWN_CONTENT_ONLY = 8;
public const int VIRTUAL_DISPLAY_FLAG_PRESENTATION = 2;
public const int VIRTUAL_DISPLAY_FLAG_PUBLIC = 1;
public const int VIRTUAL_DISPLAY_FLAG_SECURE = 4;
public const int SOURCE_KEYBOARD = 257;
public const int ACTION_DOWN = 0;
public const int ACTION_UP = 1;
public const int ACTION_MOVE = 2;
int KEYCODE_BACK = 4;
private void Awake()
{
overlay = GetComponent<PXR_CompositionLayer>();
if (overlay == null)
{
Debug.LogError("PXRLog Overlay is null!");
overlay = gameObject.AddComponent<PXR_CompositionLayer>();
}
overlay.isExternalAndroidSurface = true;
PXR_Enterprise.InitEnterpriseService();
}
public void showLog(string log)
{
Debug.Log(tag + log);
mylog.text = log;
}
// Start is called before the first frame update
void Start()
{
showLog("tobDemo:start");
PXR_Enterprise.BindEnterpriseService(b =>
{
showLog("Bind绑定的返回值测试" + b);
isBind = true;
PXR_Enterprise.SwitchSystemFunction(
(int)SystemFunctionSwitchEnum.SFS_BASIC_SETTING_SHOW_APP_QUIT_CONFIRM_DIALOG, (int)SwitchEnum.S_OFF,
b =>
{
// showLog("SFS_BASIC_SETTING_SHOW_APP_QUIT_CONFIRM_DIALOG" + b);
});
int flags = VIRTUAL_DISPLAY_FLAG_PUBLIC;
flags |= 1 << 6; //DisplayManager.VIRTUAL_DISPLAY_FLAG_SUPPORTS_TOUCH
flags |= 1 << 7; //DisplayManager.VIRTUAL_DISPLAY_FLAG_ROTATES_WITH_CONTENT
flags |= 1 << 8; //DisplayManager.VIRTUAL_DISPLAY_FLAG_DESTROY_CONTENT_ON_REMOVAL
flags |= VIRTUAL_DISPLAY_FLAG_OWN_CONTENT_ONLY;
displayId = PXR_Enterprise.CreateVirtualDisplay("VirtualDisplayDemo", overlay.externalAndroidSurfaceObject,
320, flags);
showLog("CreateVirtualDisplay displayId" + displayId);
});
}
public void OpenApp()
{
showLog("StartApp ret");
Intent m = new Intent();
m.setComponent("com.pico.myapplication", "com.pico.myapplication.MainActivity");
int ret = PXR_Enterprise.StartApp(displayId, m);
showLog("StartApp ret" + ret);
}
public void ReleaseVirtualDisplay()
{
int ret = PXR_Enterprise.ReleaseVirtualDisplay(displayId);
showLog("ReleaseVirtualDisplay ret" + ret);
}
public void InjectEvent(int action, float x, float y)
{
int ret = PXR_Enterprise.InjectEvent(displayId, action, SOURCE_KEYBOARD, x, y);
}
public void bcak()
{
int ret = PXR_Enterprise.InjectEvent(displayId, ACTION_DOWN, SOURCE_KEYBOARD, KEYCODE_BACK);
}
}
#endif

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#if !PICO_OPENXR_SDK
using System.Collections;
using System.Collections.Generic;
using Unity.XR.PXR;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
using UnityEngine.XR;
#if !XRI_300
using UnityEngine.XR.Interaction.Toolkit;
#else
using UnityEngine.XR.Interaction.Toolkit.Interactors;
#endif
public class VirtualDisplayEvent : MonoBehaviour, IPointerDownHandler, IPointerUpHandler, IDragHandler,
IInitializePotentialDragHandler
{
public string tag = "VirtualDisplayEvent----";
public XRRayInteractor xrLeftRayInteractor;
public XRRayInteractor xrRightRayInteractor;
public VirtualDisplayDemo virtualDisplayController;
public Text mylog;
private XRRayInteractor currentRayInteractor;
private GameObject mDisplay;
private RectTransform mDisplayTran;
private int mKeyEvent;
private const int KEYEVENT_DEFAULT = -1;
private const int KEYEVENT_DOWN = 0;
private const int KEYEVENT_UP = 1;
bool LeftState = false;
private bool mLeftTriggerPressTemp = false;
bool RightState = false;
private bool mRightTriggerPressTemp = false;
// Start is called before the first frame update
void Start()
{
mDisplay = this.gameObject;
mDisplayTran = mDisplay.GetComponent<RectTransform>();
mKeyEvent = KEYEVENT_DEFAULT;
currentRayInteractor = xrRightRayInteractor;
}
public void showLog(string log)
{
Debug.Log(tag + log);
mylog.text = log;
}
// Update is called once per frame
void Update()
{
InputDevices.GetDeviceAtXRNode(XRNode.LeftHand).TryGetFeatureValue(PXR_Usages.controllerStatus, out LeftState);
InputDevices.GetDeviceAtXRNode(XRNode.RightHand)
.TryGetFeatureValue(PXR_Usages.controllerStatus, out RightState);
if (RightState)
{
InputDevices.GetDeviceAtXRNode(XRNode.RightHand)
.TryGetFeatureValue(CommonUsages.triggerButton, out mRightTriggerPressTemp);
if (mRightTriggerPressTemp)
{
currentRayInteractor = xrRightRayInteractor;
}
}
else if (LeftState)
{
InputDevices.GetDeviceAtXRNode(XRNode.LeftHand)
.TryGetFeatureValue(CommonUsages.triggerButton, out mLeftTriggerPressTemp);
if (mLeftTriggerPressTemp)
{
currentRayInteractor = xrLeftRayInteractor;
}
}
if (mKeyEvent != KEYEVENT_DEFAULT)
{
DispatchMessageToAndroid(mKeyEvent, null);
}
}
public void OnPointerDown(PointerEventData eventData)
{
mKeyEvent = KEYEVENT_DOWN;
}
public void OnPointerUp(PointerEventData eventData)
{
mKeyEvent = KEYEVENT_UP;
}
public void OnDrag(PointerEventData eventData)
{
mKeyEvent = KEYEVENT_DOWN;
}
public void OnInitializePotentialDrag(PointerEventData eventData)
{
eventData.useDragThreshold = false;
}
private void DispatchMessageToAndroid(int actionType, PointerEventData eventData)
{
#if XRI_240
Vector3 eventPoint = mDisplay.transform.InverseTransformPoint(currentRayInteractor.rayEndPoint);
if (Application.platform == RuntimePlatform.Android)
{
InstrumentationInput(eventPoint, actionType);
}
else
{
float x = (eventPoint.x + mDisplayTran.sizeDelta.x / 2) / mDisplayTran.sizeDelta.x;
float y = (mDisplayTran.sizeDelta.y / 2 - eventPoint.y) / mDisplayTran.sizeDelta.y;
mKeyEvent = KEYEVENT_DEFAULT;
Debug.Log(actionType + "--->" + x + ", " + y + ", " + eventPoint.x + ", " + eventPoint.y);
}
#else
showLog("com.unity.xr.interaction.toolkit Version needs to be greater than 2.3.x");
// Debug.LogError("com.unity.xr.interaction.toolkit Version needs to be greater than 2.3.x");
#endif
}
private bool mIsUp = true;
private float mLastX, mLastY;
private void InstrumentationInput(Vector3 eventPoint, int actionType)
{
float eventX = eventPoint.x;
float eventY = eventPoint.y;
float x = (eventX + mDisplayTran.sizeDelta.x / 2) / mDisplayTran.sizeDelta.x;
float y = (mDisplayTran.sizeDelta.y / 2 - eventY) / mDisplayTran.sizeDelta.y;
if (mIsUp && (eventX == 0.0f || eventY == 0.0f || x > 0.99f || x < 0.01f || y > 0.99f || y < 0.01f))
{
//处理在屏幕外操作的问题
showLog("input--->out of the screen---1");
mKeyEvent = KEYEVENT_DEFAULT;
return;
}
if (actionType == KEYEVENT_DOWN)
{
if (mIsUp)
{
mIsUp = false;
virtualDisplayController.InjectEvent(VirtualDisplayDemo.ACTION_DOWN,x,y);
showLog("down--->" + x + ", " + y + ", " + eventX + ", " + eventY);
}
if (!mIsUp)
{
if (eventX == 0.0f || eventY == 0.0f || x > 0.99f || x < 0.01f || y > 0.99f || y < 0.01f)
{
//处理划出屏幕,还未抬起的问题
showLog("input--->out of the screen---2");
mIsUp = true;
mKeyEvent = KEYEVENT_DEFAULT;
virtualDisplayController.InjectEvent(VirtualDisplayDemo.ACTION_UP,x,y);
showLog("up--->" + mLastX + ", " + mLastY + ", " + eventX + ", " + eventY);
}
else
{
virtualDisplayController.InjectEvent(VirtualDisplayDemo.ACTION_MOVE,x,y);
showLog("move--->" + x + ", " + y + ", " + eventX + ", " + eventY);
}
}
}
else if (actionType == KEYEVENT_UP)
{
mIsUp = true;
mKeyEvent = KEYEVENT_DEFAULT;
virtualDisplayController.InjectEvent(VirtualDisplayDemo.ACTION_UP,x,y);
showLog("up--->" + x + ", " + y + ", " + eventPoint.x + ", " + eventPoint.y);
}
mLastX = x;
mLastY = y;
}
}
#endif

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