Init
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using System.Collections.Generic;
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namespace Unity.XR.PICO.TOBSupport
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{
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public class LargeSpaceBoundsInfo
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{
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public const int TYPE_IN_SITU_SAFETY_ZONE = 10;
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public const int TYPE_OBSTACLE = 2;
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public const int TYPE_CUSTOMIZE_SECURITY_ZONE = 1;
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public override string ToString()
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{
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return $"LargeSpaceBoundsInfo{{type= {type}, bounds= {string.Join(", ", bounds)} }}";
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}
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private int type;
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private List<Point3D> bounds = new List<Point3D>();
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public List<Point3D> getBounds()
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{
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return this.bounds;
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}
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public void setType(int type)
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{
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this.type = type;
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}
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public int getType()
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{
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return this.type;
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}
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public void addPoint3D(Point3D point3D)
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{
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this.bounds.Add(point3D);
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}
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}
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}
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