Init
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using System.Linq;
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namespace Unity.XR.PICO.TOBSupport
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{
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public class MarkerInfo
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{
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// position
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public double posX;
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public double posY;
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public double posZ;
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// rotation
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public double rotationX;
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public double rotationY;
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public double rotationZ;
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public double rotationW;
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// 标志位:识别无效=0,识别有效=1
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public int validFlag;
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// 类型:静态=1/动态=0
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public int markerType;
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// marker id
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public int iMarkerId;
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// 检测图像的时间戳
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public double dTimestamp;
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// 预留标志位
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public float[] reserve;
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public override string ToString()
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{
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return $"{nameof(posX)}: {posX}, {nameof(posY)}: {posY}, {nameof(posZ)}: {posZ}, {nameof(rotationX)}: {rotationX}, {nameof(rotationY)}: {rotationY}, {nameof(rotationZ)}: {rotationZ}, {nameof(rotationW)}: {rotationW}, {nameof(validFlag)}: {validFlag}, {nameof(markerType)}: {markerType}, {nameof(iMarkerId)}: {iMarkerId}, {nameof(dTimestamp)}: {dTimestamp}, {nameof(reserve)}: {string.Join(" ", reserve)}";
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}
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}
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}
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