This commit is contained in:
2025-11-13 17:40:28 +08:00
parent 962ab49609
commit 10156da245
5503 changed files with 805282 additions and 0 deletions

View File

@@ -0,0 +1,57 @@
/*******************************************************************************
Copyright © 2015-2022 PICO Technology Co., Ltd.All rights reserved.
NOTICEAll information contained herein is, and remains the property of
PICO Technology Co., Ltd. The intellectual and technical concepts
contained herein are proprietary to PICO Technology Co., Ltd. and may be
covered by patents, patents in process, and are protected by trade secret or
copyright law. Dissemination of this information or reproduction of this
material is strictly forbidden unless prior written permission is obtained from
PICO Technology Co., Ltd.
*******************************************************************************/
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
#if UNITY_EDITOR || DEVELOPMENT_BUILD
namespace Unity.XR.PXR.Debugger
{
public class PXR_BGWithTouch : MonoBehaviour, IPointerMoveHandler, IPointerEnterHandler, IPointerExitHandler
{
private Material material;
private Vector4 v;
private void Start()
{
var rect = GetComponent<RectTransform>().rect;
material = new Material(GetComponent<Image>().material);
v.z = rect.width;
v.w = rect.height;
material.SetVector("_TouchPos",v);
GetComponent<Image>().material = material;
}
public void OnPointerDown(PointerEventData eventData)
{
}
private void Update()
{
}
public void OnPointerEnter(PointerEventData eventData)
{
}
public void OnPointerExit(PointerEventData eventData)
{
}
public void OnPointerMove(PointerEventData eventData)
{
Vector3 offset = eventData.pointerCurrentRaycast.worldPosition-transform.position;
v.x= offset.x/v.z;
v.y= offset.y/v.w;
material.SetVector("_TouchPos", v);
}
}
}
#endif