Init
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using UnityEngine;
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public class GeomNumPrinter : MonoBehaviour
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{
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public PXR_Audio_Spatializer_Context spatialAudioContext = null;
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// Update is called once per frame
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void Update()
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{
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if (spatialAudioContext)
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{
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Debug.Log("GetNumOfGeometries() == " + spatialAudioContext.GetNumOfGeometries());
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}
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}
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}
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