This commit is contained in:
2025-11-14 18:44:06 +08:00
parent 10156da245
commit 22e867d077
7013 changed files with 2572882 additions and 1804 deletions

View File

@@ -15,11 +15,11 @@ namespace Tuan.GameScripts.Main
GamePreload.Inst.Test("call by GameStart");
_ = LoadSceneTest();
// _ = FrameSplittingTest(1);
SimpleR3Test ui = await UIManager.Inst.ShowUIAsync<SimpleR3Test>("test1", MainUICanvas.Inst.Medium);
UIManager.Inst.CloseUI(ui);
await UIManager.Inst.ShowUIAsync<SimpleR3Test>("test2", MainUICanvas.Inst.Medium);
await UIManager.Inst.ShowUIAsync<SimpleR3Test>("test3", MainUICanvas.Inst.Medium);
await UIManager.Inst.ShowUIAsync<SimpleR3Test>("test1");
//SimpleR3Test ui = await UIManager.Inst.ShowUIAsync<SimpleR3Test>("test1", MainUICanvas.Inst.Medium);
//UIManager.Inst.CloseUI(ui);
//await UIManager.Inst.ShowUIAsync<SimpleR3Test>("test2", MainUICanvas.Inst.Medium);
//await UIManager.Inst.ShowUIAsync<SimpleR3Test>("test3", MainUICanvas.Inst.Medium);
//await UIManager.Inst.ShowUIAsync<SimpleR3Test>("test1");
}
async UniTask FrameSplittingTest(int delayFrame)
{
@@ -33,7 +33,10 @@ namespace Tuan.GameScripts.Main
{
PatchEvent.ClosePatchWindow();
LoadingWindow loadingWindow = await UIManager.Inst.ShowUIAsync<LoadingWindow>("LoadSceneTest",MainUICanvas.Inst.Medium);
await SceneLoader.Inst.LoadSceneAsync("Test", loadingWindow);
await SceneLoader.Inst.LoadSceneAsync("SampleScene", loadingWindow);
GameObject startPos = GameObject.Find("StartPos");
GameManager.Inst.Player.transform.position += startPos.transform.position;
GameManager.Inst.Player.transform.eulerAngles += startPos.transform.eulerAngles;
}
}
}

View File

@@ -14,7 +14,7 @@ namespace Tuan.GameScripts.Main
SceneHandle sceneHandle = null;
if (!sceneHandles.ContainsKey(sceneName))
{
sceneHandle = YooAssets.LoadSceneAsync("Test");
sceneHandle = YooAssets.LoadSceneAsync(sceneName);
await sceneHandle.ToUniTask(loadingWindow);
sceneHandles[sceneName] = sceneHandle;
}
@@ -31,7 +31,7 @@ namespace Tuan.GameScripts.Main
SceneHandle sceneHandle = null;
if (!sceneHandles.ContainsKey(sceneName))
{
sceneHandle = YooAssets.LoadSceneSync("Test");
sceneHandle = YooAssets.LoadSceneSync(sceneName);
sceneHandles[sceneName] = sceneHandle;
}
else