This commit is contained in:
2025-11-14 18:44:06 +08:00
parent 10156da245
commit 22e867d077
7013 changed files with 2572882 additions and 1804 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SetMaterialsPropertris : MonoBehaviour
{
public Transform root;
//Rainny
//public Color waterColor = Color.white;
public Vector4 waterNoiseScale = new Vector4(3,3, 2, 10);
public Texture2D waterWaveNormal;
public Vector4 waterWaveNormalScale = new Vector4(0.2f, 0.2f, 0, 0);
public float waterWaveNoiseScale = 0.3f;
public Vector4 waterWaveSpeedDir = new Vector4(0.1f, 0, 0, 0.1f);
public Texture2D rippleMask;
public float rippleScaleA = 25;
public float rippleScaleB = 50;
public float rippleMaskStength = 0.5f;
public float rainny = 0;
//Snownny
public Color snowColor = Color.white;
public Vector4 snowNoiseScale = new Vector4(2, 2, 2, 10);
public Texture2D snowNormalTex = null;
public float snowNormalStrength = 1;
public float snownny = 1;
public List<Material> materialsCheck = new List<Material>();
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}