This commit is contained in:
2025-11-14 18:44:06 +08:00
parent 10156da245
commit 22e867d077
7013 changed files with 2572882 additions and 1804 deletions

View File

@@ -158,12 +158,12 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9128972}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalRotation: {x: -0, y: -1, z: -0, w: 0}
m_LocalPosition: {x: 0, y: -0.125, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_Father: {fileID: 1462688502}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &228711012 stripped
MonoBehaviour:
@@ -713,7 +713,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
player: {fileID: 1462688489}
PlayMode: 2
PlayMode: 0
--- !u!4 &1019312449
Transform:
m_ObjectHideFlags: 0
@@ -895,8 +895,8 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1171471944}
m_LocalRotation: {x: -0, y: 1, z: -0, w: 0}
m_LocalPosition: {x: 0, y: 0, z: -2}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 2}
m_LocalScale: {x: 0.002, y: 0.002, z: 0.002}
m_ConstrainProportionsScale: 0
m_Children:
@@ -906,7 +906,7 @@ RectTransform:
- {fileID: 1592395654}
- {fileID: 375898168}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 1.5}
@@ -1469,23 +1469,23 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 22457152, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
propertyPath: m_LocalPosition.z
value: -2
value: 2
objectReference: {fileID: 0}
- target: {fileID: 22457152, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22457152, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 22457152, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
propertyPath: m_LocalRotation.y
value: 1
objectReference: {fileID: 0}
- target: {fileID: 22457152, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22457152, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22457152, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
propertyPath: m_LocalRotation.z
value: -0
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22457152, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
propertyPath: m_AnchoredPosition.x
@@ -1501,7 +1501,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 22457152, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 180
value: 0
objectReference: {fileID: 0}
- target: {fileID: 22457152, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
@@ -1821,6 +1821,11 @@ MonoBehaviour:
m_EditorClassIdentifier:
headTransform: {fileID: 1233801062}
localVRNetworkPlayerScript: {fileID: 0}
--- !u!4 &1462688502 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 1717954561962503726, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3}
m_PrefabInstance: {fileID: 1768902107}
m_PrefabAsset: {fileID: 0}
--- !u!1 &1592395653
GameObject:
m_ObjectHideFlags: 0
@@ -1913,6 +1918,10 @@ PrefabInstance:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 153982007679157697, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3}
propertyPath: m_MoveSpeed
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1178791450436251564, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3}
propertyPath: m_RequestedTrackingOriginMode
value: 1
@@ -1939,19 +1948,19 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 1717954561962503726, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1717954561962503726, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 1717954561962503726, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3}
propertyPath: m_LocalRotation.y
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1717954561962503726, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1717954561962503726, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1717954561962503726, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3}
propertyPath: m_LocalRotation.z
value: -0
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1717954561962503726, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@@ -1959,7 +1968,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 1717954561962503726, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 180
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1717954561962503726, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
@@ -1976,6 +1985,9 @@ PrefabInstance:
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects:
- targetCorrespondingSourceObject: {fileID: 1717954561962503726, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3}
insertIndex: -1
addedObject: {fileID: 9128974}
- targetCorrespondingSourceObject: {fileID: 1767192434, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3}
insertIndex: -1
addedObject: {fileID: 1741761881}
@@ -2000,7 +2012,6 @@ SceneRoots:
- {fileID: 832575519}
- {fileID: 1171471948}
- {fileID: 1399142585}
- {fileID: 9128974}
- {fileID: 1768902107}
- {fileID: 1456632463}
- {fileID: 265418895}

View File

@@ -15,6 +15,7 @@ namespace Tuan.GameFramework
#endif
Application.targetFrameRate = 60;
Application.runInBackground = true;
GameManager.Inst.Player = player;
DontDestroyOnLoad(player);
}
async void Start()

View File

@@ -5,6 +5,7 @@ namespace Tuan.GameFramework
{
public class GameManager : Singleton<GameManager>
{
public GameObject Player;
[ConsoleMethod("clear_prefs", "Clears all PlayerPrefs data")]
public static void ClearPlayerPrefs()
{

View File

@@ -59,13 +59,20 @@ namespace Tuan.GameFramework
default:
break;
}
await initializationOperation.ToUniTask();
await initializationOperation;
if (initializationOperation.Status != EOperationStatus.Succeed)
{
MessageBox.Show()
.SetTitle($"{data.packageName}初始化")
.SetContent($"{initializationOperation.Error}")
.AddButton("退出", (box) => { Application.Quit(); });
.AddButton("退出", (box) =>
{
#if UNITY_EDITOR
UnityEditor.EditorApplication.isPlaying = false;
#else
Application.Quit();
#endif
});
}
else
{
@@ -178,7 +185,7 @@ namespace Tuan.GameFramework
public async UniTask<bool> RequestPackageVersion(bool showBox = true)
{
var operation = package.RequestPackageVersionAsync(true, 5);
await operation.ToUniTask();
await operation;
if (operation.Status != EOperationStatus.Succeed)
{
if (showBox)
@@ -189,6 +196,8 @@ namespace Tuan.GameFramework
if (!string.IsNullOrEmpty(cachedVersion))
{
packageVersion = cachedVersion;
PatchEvent.UpdateStatus($"获取缓存版本成功{data.packageName}");
Debug.Log($"获取缓存版本成功{data.packageName}{packageVersion}");
return true;
}
}
@@ -197,8 +206,8 @@ namespace Tuan.GameFramework
else
{
packageVersion = operation.PackageVersion;
PatchEvent.UpdateStatus($"获取版本成功{data.packageName}");
Debug.Log($"获取版本成功{data.packageName}{packageVersion}");
PatchEvent.UpdateStatus($"获取远端版本成功{data.packageName}");
Debug.Log($"获取远端版本成功{data.packageName}{packageVersion}");
}
return operation.Status == EOperationStatus.Succeed;
}
@@ -215,7 +224,11 @@ namespace Tuan.GameFramework
.AddButton("退出", (box) =>
{
completionSource.TrySetResult(false);
#if UNITY_EDITOR
UnityEditor.EditorApplication.isPlaying = false;
#else
Application.Quit();
#endif
});
bool shouldContinue = await completionSource.Task;
return shouldContinue;
@@ -254,7 +267,7 @@ namespace Tuan.GameFramework
public async UniTask<bool> UpdatePackageManifest(bool showBox = true)
{
var operation = package.UpdatePackageManifestAsync(packageVersion, 10);
await operation.ToUniTask();
await operation;
if (operation.Status != EOperationStatus.Succeed)
{
if (showBox)
@@ -262,7 +275,14 @@ namespace Tuan.GameFramework
MessageBox.Show()
.SetTitle($"{data.packageName}更新清单")
.SetContent($"{operation.Error}")
.AddButton("退出", (box) => { Application.Quit(); });
.AddButton("退出", (box) =>
{
#if UNITY_EDITOR
UnityEditor.EditorApplication.isPlaying = false;
#else
Application.Quit();
#endif
});
}
}
else
@@ -308,7 +328,7 @@ namespace Tuan.GameFramework
#if UNITY_EDITOR
UnityEditor.EditorApplication.isPlaying = false;
#else
Application.Quit();
Application.Quit();
#endif
});
bool shouldContinue = await completionSource.Task;
@@ -320,7 +340,7 @@ namespace Tuan.GameFramework
return true;
Debug.Log($"{data.packageName} DownloadPackageFiles {downloader.TotalDownloadCount}");
downloader.BeginDownload();
await downloader.ToUniTask();
await downloader;
if (downloader.Status != EOperationStatus.Succeed)
{
if (showBox)
@@ -328,7 +348,14 @@ namespace Tuan.GameFramework
MessageBox.Show()
.SetTitle($"{data.packageName}下载文件")
.SetContent($"{downloader.Error}")
.AddButton("退出", (box) => { Application.Quit(); });
.AddButton("退出", (box) =>
{
#if UNITY_EDITOR
UnityEditor.EditorApplication.isPlaying = false;
#else
Application.Quit();
#endif
});
}
return false;
}
@@ -337,7 +364,7 @@ namespace Tuan.GameFramework
public async UniTask<bool> ClearCacheBundle(bool showBox = true)
{
var operation = package.ClearCacheFilesAsync(EFileClearMode.ClearUnusedBundleFiles);
await operation.ToUniTask();
await operation;
if (operation.Status != EOperationStatus.Succeed)
{
if (showBox)
@@ -345,7 +372,14 @@ namespace Tuan.GameFramework
MessageBox.Show()
.SetTitle($"{data.packageName}清除缓存")
.SetContent($"{operation.Error}")
.AddButton("退出", (box) => { Application.Quit(); });
.AddButton("退出", (box) =>
{
#if UNITY_EDITOR
UnityEditor.EditorApplication.isPlaying = false;
#else
Application.Quit();
#endif
});
}
}
return operation.Status == EOperationStatus.Succeed;

View File

@@ -22,52 +22,33 @@ namespace Tuan.GameFramework
}
public async UniTask Execute()
{
#if !UNITY_EDITOR
CheckIsOffline();
#endif
if (!await operation.InitializePackage()) return;
var version = await GetBestPackageVersion();
#if UNITY_EDITOR
if (!await operation.RequestPackageVersion()) return;
version = operation.packageVersion;
#endif
if (!await operation.RequestPackageVersion())
{
operation.packageVersion = await operation.GetBuildinPackageVersion();
}
//获取版本失败
if (version == null)
if (operation.packageVersion == null)
{
MessageBox.Show()
.SetTitle($"{operation.data.packageName}获取版本")
.SetContent("获取版本失败")
.AddButton("退出", (box) => { Application.Quit(); });
.AddButton("退出", (box) =>
{
#if UNITY_EDITOR
UnityEditor.EditorApplication.isPlaying = false;
#else
Application.Quit();
#endif
});
return;
}
operation.packageVersion = version;
if (!await operation.UpdatePackageManifest()) return;
await HotDllLoader.Inst.LoadDll(YooAssets.GetPackage("Preload"), "GameScripts.Preload");
await LoadAndShowPatchWindow();
MainUICanvas.Inst.InitBg.SetActive(false);
_ = UpdatePreloadPackage();
}
void CheckIsOffline()
{
if (string.IsNullOrEmpty(operation.GetCachedPackageVersion()))
{
operation.data.playMode = EPlayMode.OfflinePlayMode;
}
}
async Task<string> GetBestPackageVersion()
{
string cachedVersion = operation.GetCachedPackageVersion();
if (!string.IsNullOrEmpty(cachedVersion))
{
return cachedVersion;
}
string buildinVersion = await operation.GetBuildinPackageVersion();
if (!string.IsNullOrEmpty(buildinVersion))
{
return buildinVersion;
}
return null;
}
private async UniTask LoadAndShowPatchWindow()
{
var assetHandle = operation.package.LoadAssetAsync<GameObject>("PatchWindow");
@@ -82,9 +63,9 @@ namespace Tuan.GameFramework
if (!await operation.UpdatePackageManifest(false)) return;
if (operation.CreateDownloader())
{
if (!await operation.DownloadPackageFiles()) return;
if (!await operation.DownloadPackageFiles(false)) return;
}
if (!await operation.ClearCacheBundle()) return;
if (!await operation.ClearCacheBundle(false)) return;
operation.SaveVersionToCache();
}
}

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fileFormatVersion: 2
guid: bf810270295fffb478a3308f723ee353
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 2b688f6cc570d9a4db40c771c7153135
DefaultImporter:
externalObjects: {}
userData:
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@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: e4f44b9bb9a85af408810d26c71f2baf
guid: 6dd0734f11ed36f488bd920f9c636a2e
folderAsset: yes
DefaultImporter:
externalObjects: {}

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@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 8c00361129d75a941a732ef88e326a4f
guid: 87ea79d718e92614d9482de60dac7353
folderAsset: yes
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@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b2e69cd6996f9d44192cf9cbc4046182
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
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@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5eb9c10fb06fbed4c8d40f12b845d8ce
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,348 @@
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m_Parent: {fileID: 0}
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