using System.Collections.Generic; namespace Unity.XR.PICO.TOBSupport { public class LargeSpaceBoundsInfo { public const int TYPE_IN_SITU_SAFETY_ZONE = 10; public const int TYPE_OBSTACLE = 2; public const int TYPE_CUSTOMIZE_SECURITY_ZONE = 1; public override string ToString() { return $"LargeSpaceBoundsInfo{{type= {type}, bounds= {string.Join(", ", bounds)} }}"; } private int type; private List bounds = new List(); public List getBounds() { return this.bounds; } public void setType(int type) { this.type = type; } public int getType() { return this.type; } public void addPoint3D(Point3D point3D) { this.bounds.Add(point3D); } } }