#if !PICO_OPENXR_SDK using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Unity.XR.PXR.SecureMR { public class PXR_SecureMRPipelineRunner : MonoBehaviour { public PXR_SecureMRPipelineExecute[] runners; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { foreach (var exec in runners) { exec.Execute(); } } } } #endif