using System.Collections; using System.Collections.Generic; using UnityEngine; public class BF_LightSwitch : MonoBehaviour { public GameObject lightScene; public Material skyboxScene; void OnEnable() { if(lightScene != null) { lightScene.SetActive(true); } if(skyboxScene != null) { RenderSettings.skybox = skyboxScene; } } void OnDisable() { if (lightScene != null) { lightScene.SetActive(false); } } }