Files
VR-WuKong/Packages/PICO Unity Integration SDK-3.3.2-20251111/Enterprise/Sample/VirtualDisplay/OpenXR/VirtualDisplayDemo_OpenXR.cs
2025-11-13 17:40:28 +08:00

131 lines
4.0 KiB
C#
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

#if PICO_OPENXR_SDK
using System;
using System.Collections;
#if UNITY_XR_COMPOSITIONLAYERS
using Unity.XR.CompositionLayers;
using Unity.XR.CompositionLayers.Extensions;
using UnityEngine.XR.OpenXR.CompositionLayers;
#endif
using Unity.XR.PICO.TOBSupport;
using UnityEngine;
using UnityEngine.UI;
public class VirtualDisplayDemo_OpenXR : MonoBehaviour
{
private string tag = "VirtualDisplayDemo ----";
#if UNITY_XR_COMPOSITIONLAYERS
private CompositionLayer _overlay = null;
private TexturesExtension _sourceTextures = null;
#endif
public Text mylog;
private bool isBind = false;
private int displayId = -1;
public const int VIRTUAL_DISPLAY_FLAG_AUTO_MIRROR = 16;
public const int VIRTUAL_DISPLAY_FLAG_OWN_CONTENT_ONLY = 8;
public const int VIRTUAL_DISPLAY_FLAG_PRESENTATION = 2;
public const int VIRTUAL_DISPLAY_FLAG_PUBLIC = 1;
public const int VIRTUAL_DISPLAY_FLAG_SECURE = 4;
public const int SOURCE_KEYBOARD = 257;
public const int ACTION_DOWN = 0;
public const int ACTION_UP = 1;
public const int ACTION_MOVE = 2;
int KEYCODE_BACK = 4;
private void Awake()
{
#if UNITY_XR_COMPOSITIONLAYERS
_overlay = GetComponent<CompositionLayer>();
if (_overlay == null)
{
_overlay = gameObject.AddComponent<CompositionLayer>();
}
#endif
PXR_Enterprise.InitEnterpriseService();
}
public void showLog(string log)
{
Debug.Log(tag + log);
mylog.text = log;
}
// Start is called before the first frame update
void Start()
{
showLog("tobDemo:start");
PXR_Enterprise.BindEnterpriseService(b =>
{
showLog("Bind绑定的返回值测试" + b);
isBind = true;
PXR_Enterprise.SwitchSystemFunction(
(int)SystemFunctionSwitchEnum.SFS_BASIC_SETTING_SHOW_APP_QUIT_CONFIRM_DIALOG, (int)SwitchEnum.S_OFF,
b =>
{
// showLog("SFS_BASIC_SETTING_SHOW_APP_QUIT_CONFIRM_DIALOG" + b);
});
int flags = VIRTUAL_DISPLAY_FLAG_PUBLIC;
flags |= 1 << 6; //DisplayManager.VIRTUAL_DISPLAY_FLAG_SUPPORTS_TOUCH
flags |= 1 << 7; //DisplayManager.VIRTUAL_DISPLAY_FLAG_ROTATES_WITH_CONTENT
flags |= 1 << 8; //DisplayManager.VIRTUAL_DISPLAY_FLAG_DESTROY_CONTENT_ON_REMOVAL
flags |= VIRTUAL_DISPLAY_FLAG_OWN_CONTENT_ONLY;
#if UNITY_XR_COMPOSITIONLAYERS
StartCoroutine(CreateVirtualDisplay(flags));
#endif
showLog("CreateVirtualDisplay displayId" + displayId);
});
}
#if UNITY_XR_COMPOSITIONLAYERS
private IEnumerator CreateVirtualDisplay(int flags)
{
IntPtr surface = IntPtr.Zero;
yield return new WaitUntil(() =>
{
surface = OpenXRLayerUtility.GetLayerAndroidSurfaceObject(_overlay.GetInstanceID());
displayId = PXR_Enterprise.CreateVirtualDisplay("VirtualDisplayDemo", surface,
320, flags,720,1280);
return (surface != IntPtr.Zero);
});
}
#endif
public void OpenApp()
{
showLog("StartApp ret");
Intent m = new Intent();
m.setComponent("com.pico.myapplication", "com.pico.myapplication.MainActivity");
int ret = PXR_Enterprise.StartApp(displayId, m);
showLog("StartApp ret" + ret);
}
public void KillApp()
{
int[] args1 = {};
string[] args2 = {"com.pico.myapplication"};
PXR_Enterprise.KillAppsByPidOrPackageName(args1, args2);
}
public void ReleaseVirtualDisplay()
{
int ret = PXR_Enterprise.ReleaseVirtualDisplay(displayId);
showLog("ReleaseVirtualDisplay ret" + ret);
}
public void InjectEvent(int action, float x, float y)
{
int ret = PXR_Enterprise.InjectEvent(displayId, action, SOURCE_KEYBOARD, 720*x,1280*y);
}
public void bcak()
{
int ret = PXR_Enterprise.InjectEvent(displayId, ACTION_DOWN, SOURCE_KEYBOARD, KEYCODE_BACK);
}
}
#endif