Files
VR-WuKong/Packages/PICO Unity Integration SDK-3.3.2-20251111/SpatialAudio/Samples/scripts/GeomNumPrinter.cs
2025-11-13 17:40:28 +08:00

16 lines
354 B
C#

using UnityEngine;
public class GeomNumPrinter : MonoBehaviour
{
public PXR_Audio_Spatializer_Context spatialAudioContext = null;
// Update is called once per frame
void Update()
{
if (spatialAudioContext)
{
Debug.Log("GetNumOfGeometries() == " + spatialAudioContext.GetNumOfGeometries());
}
}
}