Files
VR-WuKong/Assets/GameFramework/Runtime/EventSystem/IEvent.cs
2025-11-13 17:40:28 +08:00

30 lines
665 B
C#

namespace Tuan.GameFramework
{
public interface IEvent { }
public interface IEventHandler<TEvent> where TEvent : IEvent
{
void HandleEvent(TEvent eventData);
}
public struct ApplicationFocusEvent : IEvent
{
public bool HasFocus;
}
public struct SceneLoadEvent : IEvent
{
public string SceneName;
public float Progress;
}
public abstract class EventHandler<TEvent> : IEventHandler<TEvent> where TEvent : IEvent
{
public void HandleEvent(TEvent eventData)
{
OnEvent(eventData);
}
protected abstract void OnEvent(TEvent eventData);
}
}