Files
VR-WuKong/Assets/ThirdParty/Mirror/Examples/AssignAuthority/Scripts/ObserverBehaviour.cs
2025-11-14 18:44:06 +08:00

16 lines
376 B
C#

using UnityEngine;
namespace Mirror.Examples.AssignAuthority
{
[AddComponentMenu("")]
public class ObserverBehaviour : NetworkBehaviour
{
[SyncVar(hook = nameof(OnColorChanged))]
public Color Color;
public MeshRenderer MeshRenderer;
void OnColorChanged(Color _, Color newColor) => MeshRenderer.material.color = newColor;
}
}