Files
VR-WuKong/Assets/ThirdParty/PostProcessing/Editor/Attributes/PostProcessingModelEditorAttribute.cs
2025-11-14 18:44:06 +08:00

17 lines
399 B
C#

using System;
namespace UnityEditor.PostProcessing
{
public class PostProcessingModelEditorAttribute : Attribute
{
public readonly Type type;
public readonly bool alwaysEnabled;
public PostProcessingModelEditorAttribute(Type type, bool alwaysEnabled = false)
{
this.type = type;
this.alwaysEnabled = alwaysEnabled;
}
}
}