Files
VR-WuKong/Assets/ThirdParty/PostProcessing/Editor/Models/ChromaticAberrationEditor.cs
2025-11-14 18:44:06 +08:00

10 lines
230 B
C#

using UnityEngine.PostProcessing;
namespace UnityEditor.PostProcessing
{
[PostProcessingModelEditor(typeof(ChromaticAberrationModel))]
public class ChromaticaAberrationModelEditor : DefaultPostFxModelEditor
{
}
}